Windows 10 64 GTX 970
Broken: First bad commit: https://developer.blender.org/rBf8bd6adee29d49787299de779f89668ebd8a1bb4
Short description of error
The node materials are not updated in realtime in viewport
Exact steps for others to reproduce the error
tested on windows 32 build 14/08/2017
- check use nodes on a material and change base color. The color is not updated. I don't know if you can reproduce the bug.
I built with MSVC 2013, with windows 32 bits libs.
This piece of code http://pasteall.org/510162/diff (only what is in rna_nodetree.c. The other code is related to another bug I had (https://developer.blender.org/T52385)) restores the objects and world materials update in viewport on my computer.