Mac Os 10.12.5 i7 32Gb NVIDIA GeForce GTX 680M 2048Mo
Short description of error
Smoke data texture seems to be offsetted when an object with texture map is present. ( viewpoint object must be set )
Often smoke doesn't appear at all. But in some real project file, with large smoke domain, smoke can be seen at domain corners.
Exact steps for others to reproduce the error
- add quick smoke, add plane with envmap texture in excluded layer, add an empty as viewpoint object, add some random object ito check envmap is well conf.
- render it (F12), no smoke
- turn off env mapping in render shading option, and smoke is here.
- clear "viewpoint object field", and smoke is here.
Interresting thing : preview render in 3D view works ! ( shift + Z )
example file :