CPU: Intel i5 2500k
GPU: AMD Radeon R9 390
Operating system: Windows 10 Pro v1703
Driver: AMD Radeon 17.7.2 / 17.8.2 (tested both)
Broken: blender-2.79.0-git.718af8e-windows64 / blender-2.79-rc2-windows64
Short description of error
When I use OpenCL rendering and I apply an UV Map with an image texture, appropriate kernel file(s) can't be compiled resulting in a crash of Blender. Rendering without the image seems to work fine.
Exact steps for others to reproduce the error
- Start blender with: blender --factory-startup
- Load the attached blend file
This might be an issue because of a rather new driver. I haven't been using Blender for that long yet, so I can't say if older driver versions work properly or not. I would be very interested to know if there are older driver versions that work well, so I can roll back to that specific version, if that's an option.