Blender crashes when attempting to rebuild strip proxy #52692
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Reference: blender/blender#52692
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Blender 2.78c and 2.79rc2 both crash when I try to rebuild proxy for a strip.
The only thing that I changed between last time things worked (on 2.78) was I think installing new codecs (K-Lite Mega Codec Pack 13.45).
Now when I invoke proxy rebuilding blender simply crashes.
I downloaded mingw+gdb and run Blender through it, however the stacktrace is not hugely helpful:
I am not quite sure how to proceed.
Is there a way to debug further?
Is there a way to change codecs that Blender is trying to use?
Changed status to: 'Open'
Added subscriber: @elmo
Added subscriber: @mont29
Crash clearly comes from FFMPEG (avcodec is part of this). Blender comes with its own ffmpeg, which seems to be used here, but my bet would be that it somehow interact with libs installed by K-Lite stuff, so would suggest you try to uninstall it (or maybe simply re-install Blender), and see if it fixes things.
Besides that, afraid we can't do much here… :/
Added subscriber: @VukGardasevic
Changed status from 'Open' to: 'Archived'
More than a week passed without a reply.
Due to the tracker policy, archiving until the required additional information / data is provided.
Added subscriber: @jensverwiebe
In Linux or macOS i would make those symbols local in the exports map.
I suggest using a windows technique to archieve here those symbols are local.
This would avoid clashes.
Jens