Remapping Dynamic Context Menu Key changes binding in all KeyConfig presets #52938
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Reference: blender/blender-addons#52938
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System Information
Windows 10 AMD HD5850
Blender Version
Broken: 2.78 (and likely before)
Worked: (optional)
Short description of error
Rebinding the key for dynamic context menu ("spacebar" by default) changes binding in all KeyConfig presets. So if I create a new KeyConfig preset and change the binding to for example "action mouse" the blender default, 3DS max and Maya and any other KeyConfig changes as well.
Exact steps for others to reproduce the error
No .blend file needed. Go to User Preferences>Addons and activate Dynamic Context Menu. Next go to Input and navigate to the 3D View>3D View (Global) Section and find the "call menu" entry that belongs to Dynamic Context Menu (should be the first). Change the binding to anything other than "spacebar". Now change the KeyConfig preset to something else. Note that the binding has also changed there. Now restore the binding to default and switch back to the previous KeyConfig preset and notice that your binding has been reset there too.
The Dynamic Context Menu although an "oldie" is still a usefull addon, but so is search. It would be nice if you could use it under a different key binding, but if this possibly disrupts other existing keymapping configurations this can be an issue.
Changed status to: 'Open'
Added subscriber: @roujin.x
Added subscriber: @BrendonMurphy
hi, this is not a bug, if you have the addon active and change it's keybinding it's expected that the keybinding is globally accepted across keymaps.
I would expect any or all addons to do this.
closing as invalid
Changed status from 'Open' to: 'Archived'
Added subscriber: @VukGardasevic
Like @BrendonMurphy said, that is related to how add-on/user script shortcuts get registered/handled in general and not only to Dynamic Context Menu.
In the future with establishing the Blender Templates (101 project) and reworking of the shortcuts system that could possibly be changed.
For now You can go around it several ways.
Spacebar + S
and start typing for the operator.Spacebar + 1