Default Particle System colourization in Particle Edit Mode (Hair) doesn't follow theme wire/verts settings #52962

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opened 2017-09-30 18:27:47 +02:00 by Tom · 4 comments

System Information
Arch Linux + GTX 780ti

Blender Version
All versions since 2.5alpha. Currently using Blender v2.79 8ef39d5c88

Short description of error

  • Choose a dark Blender UI theme (Dark 3Dview background)
  • Working in Particle Edit Mode with different different particle systems (PS) the currently selected hair PS wire/verts colours are set to black instead. This is ok with light 3DView (opengl) backgrounds. With black or dark themes or blender scenes the user can't see particle paths.
  • Adding more than one PS shows all unselected PS colours just fine using their set material colour. That is not what this bug report is about. Here the focus is on wire/vertices default colourization for the currently selected PS.
  • It looks like selecting the first PS uses black as default wire/verts colour. While selecting all other PS they use theme wire colour somehow, but changing User settings -> Themes -> 3D View -> Wire/Wire Edit colour has no impact?!

Side effects

  • Switching Particles->Render->Emitter brings viewport PS colourization "back" somehow. Broken, but unselected PS are showing their material colour. randomly (?)
  • Working with three hair PS and playing with Emitter influences only some unselected PS (random)?

Current Workaround
While editing (Particle Edit mode) the current PS just select all and then use the brush to edit them.

Exact steps for others to reproduce the error

  • Use the attacked blend file PS.blend
  • and play around while switching between PS Red/Green in Particle Edit Mode and randomly switch Emitter on/off.

Suggested Result
The currently selected hair PS follows theme wire/verts colourization. All unselected PS are using their material diffuse/base colour.

PS
I added a cloned PS, too. Which was cloned from the Red one ParticleSystem Green (cloned Red). Switching its visibility brings all PS material back.

Possibly Related Sources

**System Information** Arch Linux + GTX 780ti **Blender Version** All versions since 2.5alpha. Currently using Blender v2.79 8ef39d5c882 **Short description of error** * Choose a dark Blender UI theme (Dark 3Dview background) * Working in `Particle Edit Mode` with different different particle systems (PS) the currently selected hair PS wire/verts colours are set to *black* instead. This is ok with light `3DView` (opengl) backgrounds. With black or dark themes or blender scenes the user can't see particle paths. * Adding more than one PS shows all unselected PS colours just fine using their set material colour. That is not what this bug report is about. Here the focus is on wire/vertices default colourization for the **currently selected** PS. * It looks like selecting the first PS uses black as default wire/verts colour. While selecting all other PS they use theme wire colour somehow, but changing `User settings -> Themes -> 3D View -> Wire/Wire Edit` colour has no impact?! **Side effects** * Switching `Particles->Render->Emitter` brings viewport PS colourization "back" somehow. Broken, but unselected PS are showing their material colour. randomly (?) * Working with three hair PS and playing with Emitter influences only some unselected PS (random)? **Current Workaround** While editing (Particle Edit mode) the current PS just *select all* and then use the brush to edit them. **Exact steps for others to reproduce the error** * Use the attacked blend file [PS.blend](https://archive.blender.org/developer/F918836/PS.blend) * and play around while switching between `PS Red/Green` in `Particle Edit Mode` and randomly switch `Emitter` on/off. **Suggested Result** The currently selected hair PS follows theme wire/verts colourization. All unselected PS are using their material diffuse/base colour. **PS** I added a cloned PS, too. Which was cloned from the Red one `ParticleSystem Green (cloned Red)`. Switching its visibility brings all PS material back. **Possibly Related Sources** * Blender Artists: [How Do I Change Hair Colour In Particle Edit Mode?](https://blenderartists.org/forum/showthread.php?320868-How-Do-I-Change-Hair-Colour-In-Particle-Edit-Mode)
Author

Changed status to: 'Open'

Changed status to: 'Open'
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Added subscriber: @t.ask

Added subscriber: @t.ask
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Added subscriber: @lichtwerk

Added subscriber: @lichtwerk
Member

Can confirm as well.
2.79 wasnt any better here.
Since particles are in heavy rewrite, will tag as Known Issue.

Can confirm as well. 2.79 wasnt any better here. Since particles are in heavy rewrite, will tag as Known Issue.
Philipp Oeser removed the
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label 2023-02-10 08:48:49 +01:00
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Reference: blender/blender#52962
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