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Blender Addon PBR
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Description

Provides a material panel that creates Metallic/Roughness or Specular/Gloss Nodes using the Principled BSDF shader.
Features

Utilises Standard Blender Nodes and Shader
Optional Auto Textures
Optional Ambient Occlusion Map
Optional Metallic Map
Addon Auto Updates (Thanks to CGCookie)

https://github.com/Digiography/blender_addon_pbr

Details

Type
Patch

Event Timeline

Brendon Murphy (meta-androcto) triaged this task as Normal priority.

hi,
Thanks for submitting your addon, i will give it a try again and let you know what i think.
one thing to mention right away is that the updater is not accepted, we have tried to include it but were unsuccessful.
hopefully the gsoc package manager for addons bears some fruit we can all use.
Thanks again.
Brendon

Hi Brendon,

Thanks for checking out my addon, please find attached ds_pbr.zip with the updater code removed.

Regards,

Henry

Hi Brendon,

Update, relative paths resolved, code/ui cleanup and some minor auto texture tweaks. Do I need to upload major updates here for review or just let you know that there is a new release on git?

Regards,
Henry

Hi!
Very cool addon, nice work.