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Blender Addon PBR
Closed, ArchivedPublicPATCH


Provides a material panel that creates Metallic/Roughness or Specular/Gloss Nodes using the Principled BSDF shader.

Utilises Standard Blender Nodes and Shader
Optional Auto Textures
Optional Ambient Occlusion Map
Optional Metallic Map
Addon Auto Updates (Thanks to CGCookie)

Event Timeline

Brendon Murphy (meta-androcto) lowered the priority of this task from 90 to Normal.

Thanks for submitting your addon, i will give it a try again and let you know what i think.
one thing to mention right away is that the updater is not accepted, we have tried to include it but were unsuccessful.
hopefully the gsoc package manager for addons bears some fruit we can all use.
Thanks again.

Hi Brendon,

Thanks for checking out my addon, please find attached with the updater code removed.



Hi Brendon,

Update, relative paths resolved, code/ui cleanup and some minor auto texture tweaks. Do I need to upload major updates here for review or just let you know that there is a new release on git?


Very cool addon, nice work.

Brendon Murphy (meta-androcto) changed the task status from Unknown Status to Unknown Status.Feb 15 2019, 2:38 AM

hi, thanks for submitting your addon, It is useful and creative. Sorry for delays. Currently we are archiving all 2.79 related addons.
Please feel free to submit a new task for this addon when it's updated to Blender 2.8.
Thanks for your participation and we look forward to seeing you again soon.