Undo inconsistency between vertex paint mode and other paint mode #52993

Closed
opened 2017-10-04 16:13:11 +02:00 by Erick Tukuniata · 5 comments

System Information
Operating system and graphics card

GTX 550ti on win 7

Blender Version
Broken: (example: 2.69.7 4b206af, see splash screen) Blender 2.79 master
Worked: (optional) It has been like this as long as i remember

Short description of error
Undo inconsistency between vertex paint mode and other paint mode

Exact steps for others to reproduce the error
Based on a (as simple as possible) attached .blend file with minimum amount of steps

One disturbing inconsistency with other paint mode, in vertex paint mode the settings on T-panel got undone as well, so it is easy to undo own brush settings.

  • In vertex paint mode tweak settings on T-panel and paint some strokes and undo you will see that your brush settings got undone and this is like creating tools and destroying. This makes painting process so slow and painful.

  • Try the same thing in the other paint mode note how brush settings don't get undone.

**System Information** Operating system and graphics card GTX 550ti on win 7 **Blender Version** Broken: (example: 2.69.7 4b206af, see splash screen) Blender 2.79 master Worked: (optional) It has been like this as long as i remember **Short description of error** Undo inconsistency between vertex paint mode and other paint mode **Exact steps for others to reproduce the error** Based on a (as simple as possible) attached .blend file with minimum amount of steps One disturbing inconsistency with other paint mode, in vertex paint mode the settings on T-panel got undone as well, so it is easy to undo own brush settings. - In vertex paint mode tweak settings on T-panel and paint some strokes and undo you will see that your brush settings got undone and this is like creating tools and destroying. This makes painting process so slow and painful. - Try the same thing in the other paint mode note how brush settings don't get undone.

Changed status to: 'Open'

Changed status to: 'Open'

Added subscriber: @ErickNyanduKabongo

Added subscriber: @ErickNyanduKabongo
Campbell Barton was assigned by Erick Tukuniata 2017-10-04 16:13:56 +02:00

This is not exactly a bug - vertex paint and weight paint now use global undo, where as before they didn't.

This means changes to the brush are included in the undo steps.

This is the same as 2.79, so this is more of a known difference in behavior.

Using a separate undo stack for vertex-paint would resolve, although it's not a good justification (on it's own) to spend time on this IMHO.

We could also check on having brush settings not do undo pushes while in paint modes.

This is not exactly a bug - vertex paint and weight paint now use global undo, where as before they didn't. This means changes to the brush are included in the undo steps. This is the same as 2.79, so this is more of a known difference in behavior. Using a separate undo stack for vertex-paint would resolve, although it's not a good justification (on it's own) to spend time on this IMHO. We could also check on having brush settings not do undo pushes while in paint modes.

Changed status from 'Open' to: 'Archived'

Changed status from 'Open' to: 'Archived'

Setting this as archived since it's not a regression.

Added to TODO: https://wiki.blender.org/index.php/Dev:Source/Development/Todo/Tools

Setting this as archived since it's not a regression. Added to TODO: https://wiki.blender.org/index.php/Dev:Source/Development/Todo/Tools
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Reference: blender/blender#52993
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