Blender cycles Render with GeForce 1080 #53075

Closed
opened 2017-10-15 13:34:46 +02:00 by knut lagies · 16 comments

System Information
windows 10, nvidia gtx 1080. GeForce driver 387.92

Blender Version
Broken: 2.79
Worked: (optional)

Short description of error
Blender closes if cycles render is activated with GeForce 1080
Exact steps for others to reproduce the error
With standard Blender startup file:
Try to activate cycles render > Blender closes
Try to go to user preferences>System > Blender closes

**System Information** windows 10, nvidia gtx 1080. GeForce driver 387.92 **Blender Version** Broken: 2.79 Worked: (optional) **Short description of error** Blender closes if cycles render is activated with GeForce 1080 **Exact steps for others to reproduce the error** With standard Blender startup file: Try to activate cycles render > Blender closes Try to go to user preferences>System > Blender closes
Author

Changed status to: 'Open'

Changed status to: 'Open'
Author

Added subscriber: @knutL

Added subscriber: @knutL

Added subscriber: @Sergey

Added subscriber: @Sergey

Just tried on freshly updated Windows 10 (with all updates from October) and same NVidia driver version (did a clean-install using installer from nvidia site) and can not reproduce the issue.

Please run blender.exe from command line (cmd.exe) with --debug-cycles command line argument. Make blender to crash and attach the full log (as a file) here. That could give some extra clues.

Just tried on freshly updated Windows 10 (with all updates from October) and same NVidia driver version (did a clean-install using installer from nvidia site) and can not reproduce the issue. Please run blender.exe from command line (cmd.exe) with --debug-cycles command line argument. Make blender to crash and attach the full log (as a file) here. That could give some extra clues.
Author

ok i will do that. have access to that pc tomorrow.
It happens with a GeForce 1080. I have 2 other PCs with other Nvidia cards and there evrything works fine.

ok i will do that. have access to that pc tomorrow. It happens with a GeForce 1080. I have 2 other PCs with other Nvidia cards and there evrything works fine.
Author

https://forum.manjaro.org/t/beta-nvidia-370-23-breaks-blender/7638

seems somehow related. problem description identical

https://forum.manjaro.org/t/beta-nvidia-370-23-breaks-blender/7638 seems somehow related. problem description identical

Added subscriber: @brecht

Added subscriber: @brecht

That's probably unrelated, this sounds more like #52064, which was a corrupted Nvidia driver installation. This can be verified by checking if another program like CUDA-Z crashes as well. In the latest builds from https:*builder.blender.org/download/ we now avoid crashing for that case (which may be the same as this report, but not sure). But GPU rendering still won't work.

I suggest a totally clean driver install:

  • Uninstall any NVidia, AMD and Intel graphics drivers
  • Download latest driver from nvidia.com
  • Install, with clean install option checked
  • Reboot computer
That's probably unrelated, this sounds more like #52064, which was a corrupted Nvidia driver installation. This can be verified by checking if another program like [CUDA-Z ](http:*cuda-z.sourceforge.net/) crashes as well. In the latest builds from https:*builder.blender.org/download/ we now avoid crashing for that case (which may be the same as this report, but not sure). But GPU rendering still won't work. I suggest a totally clean driver install: * Uninstall any NVidia, AMD and Intel graphics drivers * Download latest driver from nvidia.com * Install, with clean install option checked * Reboot computer
Author

ok thnx. will do that tomorrow as soon as i have access to that machine.
I will also install and try with cuda-z
I use Touchdesigner heavily on that machine, and that works well. And TD make massive use of the graphics card.

ok thnx. will do that tomorrow as soon as i have access to that machine. I will also install and try with cuda-z I use Touchdesigner heavily on that machine, and that works well. And TD make massive use of the graphics card.
Author

What I did

  1. Run cuda-z on unchanged pc - successful. No problem (strange)
  2. removed all nvidia drivers
  3. Installed all nvidia drivers as fresh installation
  4. Run Blender, changed from blender render to cycles render. Rendered an image>sucessful

Thank you, please close this bug

What I did 1. Run cuda-z on unchanged pc - successful. No problem (strange) 2. removed all nvidia drivers 3. Installed all nvidia drivers as fresh installation 4. Run Blender, changed from blender render to cycles render. Rendered an image>sucessful Thank you, please close this bug

Changed status from 'Open' to: 'Resolved'

Changed status from 'Open' to: 'Resolved'
Brecht Van Lommel self-assigned this 2017-10-17 12:12:23 +02:00

Great, closing the bug then.

Great, closing the bug then.
Author

Changed status from 'Resolved' to: 'Open'

Changed status from 'Resolved' to: 'Open'
Author

The exact same problem is back again. Was a few days away from my machine. Today try to render in cycles:
Problem back exactly as described above.
Re-installed all nvidia drivers: no success, problem stays. cuda-z shows no problems, just works fine

Started blender from cmd tool and copied cmd output (see below)
Cant find the log file: Where should it be located ?

C:\Program Files\Blender Foundation\Blender>blender --debug-cycles
Read prefs: C:\Users\knut\AppData\Roaming\Blender Foundation\Blender\2.79\config\userpref.blend
found bundled python: C:\Program Files\Blender Foundation\Blender\2.79\python
I1027 12:26:40.247156 11508 blender_python.cpp:186] Debug flags initialized to:
CPU flags:

AVX2   : True
AVX    : True
SSE4.1 : True
SSE3   : True
SSE2   : True
QBVH   : True
Split  : False

CUDA flags:
Adaptive Compile: False
OpenCL flags:

Device type    : ALL
Kernel type    : DEFAULT
Debug          : False
Single program : True
Memory limit   : zu

cmolcore imported with success! v1.01
I1027 12:27:39.888792 11508 device_cuda.cpp:2096] CUEW initialization succeeded
I1027 12:27:39.889292 11508 device_cuda.cpp:2098] Found precompiled kernels
I1027 12:27:40.063704 11508 device_opencl.cpp:58] CLEW initialization succeeded.

C:\Program Files\Blender Foundation\Blender>ee

The exact same problem is back again. Was a few days away from my machine. Today try to render in cycles: Problem back exactly as described above. Re-installed all nvidia drivers: no success, problem stays. cuda-z shows no problems, just works fine Started blender from cmd tool and copied cmd output (see below) Cant find the log file: Where should it be located ? C:\Program Files\Blender Foundation\Blender>blender --debug-cycles Read prefs: C:\Users\knut\AppData\Roaming\Blender Foundation\Blender\2.79\config\userpref.blend found bundled python: C:\Program Files\Blender Foundation\Blender\2.79\python I1027 12:26:40.247156 11508 blender_python.cpp:186] Debug flags initialized to: CPU flags: ``` AVX2 : True AVX : True SSE4.1 : True SSE3 : True SSE2 : True QBVH : True Split : False ``` CUDA flags: Adaptive Compile: False OpenCL flags: ``` Device type : ALL Kernel type : DEFAULT Debug : False Single program : True Memory limit : zu ``` cmolcore imported with success! v1.01 I1027 12:27:39.888792 11508 device_cuda.cpp:2096] CUEW initialization succeeded I1027 12:27:39.889292 11508 device_cuda.cpp:2098] Found precompiled kernels I1027 12:27:40.063704 11508 device_opencl.cpp:58] CLEW initialization succeeded. C:\Program Files\Blender Foundation\Blender>ee

Closed as duplicate of #52572

Closed as duplicate of #52572

Closing as duplicate of another bug. It's still a mystery why some users are having this problem, we're trying to figure it out.

Closing as duplicate of another bug. It's still a mystery why some users are having this problem, we're trying to figure it out.
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Reference: blender/blender#53075
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