Blur node #53178

Closed
opened 2017-10-27 11:00:24 +02:00 by Denis · 14 comments

System Information
windows 10, intel hd4600
Blender Version
Broken: daily build 2.79
Worked: (optional)

Short description of error

Blur node with Relative checked, result differ from pixel mode. Relative calculated for X as (pixel blur size / render resolution X * 100), for Y (pixel blur size / render resolution Y * 100).

When I check back and forth from Relative to Pixel mode the result is different, relative looks stretched Y direction.

**System Information** windows 10, intel hd4600 **Blender Version** Broken: daily build 2.79 Worked: (optional) **Short description of error** Blur node with Relative checked, result differ from pixel mode. Relative calculated for X as (pixel blur size / render resolution X * 100), for Y (pixel blur size / render resolution Y * 100). When I check back and forth from Relative to Pixel mode the result is different, relative looks stretched Y direction.
Author

Changed status to: 'Open'

Changed status to: 'Open'
Author

Added subscriber: @Denis-3

Added subscriber: @Denis-3

Added subscriber: @zeauro

Added subscriber: @zeauro

Do you mean that there is a problem with aspect correction ?

Your description is not sufficient to understand if there is a deisgn issue, a misunderstanding of the feature or a bug.

Thanks for the report but it would be helpful if you add a blend-file to the report that demonstrates the issue at hand.

Can you provide a .blend file containing a blur node with relative checked and a blur node with relative unchecked connected to split viewer node ?
So, we could see what node sets you expects to work the same.

Do you mean that there is a problem with aspect correction ? Your description is not sufficient to understand if there is a deisgn issue, a misunderstanding of the feature or a bug. Thanks for the report but it would be helpful if you add a blend-file to the report that demonstrates the issue at hand. Can you provide a .blend file containing a blur node with relative checked and a blur node with relative unchecked connected to split viewer node ? So, we could see what node sets you expects to work the same.
Author
here [node_blur_bug.blend](https://archive.blender.org/developer/F1069576/node_blur_bug.blend)

Well. I see no difference in .blend file under linux.
Maybe the bug is specific to platform.

I am waiting for confirmation from another windows user.

Well. I see no difference in .blend file under linux. Maybe the bug is specific to platform. I am waiting for confirmation from another windows user.

Added subscriber: @SergeL

Added subscriber: @SergeL

With provided file I can see the difference on WIN7 64bit. But if set blur percentage at 0.6 for both axis and choose Y correction, then I see no difference.

With provided file I can see the difference on WIN7 64bit. But if set blur percentage at 0.6 for both axis and choose Y correction, then I see no difference.
Member

Added subscriber: @Jeroen-Bakker

Added subscriber: @Jeroen-Bakker
Member

The only difference I see on my system is that the width of the relative blur is one pixel less. This behavior is that the percentage is rounded by casting the percentage (float) to an int.

The only difference I see on my system is that the width of the relative blur is one pixel less. This behavior is that the percentage is rounded by casting the percentage (float) to an int.

Added subscriber: @mano-wii

Added subscriber: @mano-wii

I can confirm the problem mentioned by @jbakker.
The problem seems simple to solve.
We can use round_fl_to_int instead of casting directly float to int.

I can confirm the problem mentioned by @jbakker. The problem seems simple to solve. We can use `round_fl_to_int` instead of casting directly `float` to `int`.
Germano Cavalcante self-assigned this 2020-01-17 03:21:58 +01:00

This issue was referenced by 9b3c9ab61a

This issue was referenced by 9b3c9ab61a4feefc0b2ad2cc9227b81cfe5446d5

Changed status from 'Confirmed' to: 'Resolved'

Changed status from 'Confirmed' to: 'Resolved'
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Reference: blender/blender#53178
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