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Cycles CUDA error when both smoke density and Point Density are used
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Description

System Information
Win 8.1x64, 3x gtx580

Blender Version
2.79

Short description of error
Rendering with CUDA fails to start when both point density and smoke density textures are being utilized in the shader nodes. It seems it doesn't make difference if the textures are being used in the same or different shader trees.

Exact steps for others to reproduce the error

  • Run viewport preview or render
  • "Cuda error: Not found in cuModuleGetTexRef(&..."

Details

Type
Bug

Event Timeline

It seems that just using more than one point density node gives the same result.

I can not reproduce under linux with CUDA 8, titan black from scratch or with attached .blend file.

Sergey Sharybin (sergey) triaged this task as Needs Information from User priority.

@Konstantins Visnevskis (kivig) does it happen in the final (F12) render as well?

Happens in preview, render F12, render image or animation.

blender.exe -d

Evaluate all animation - 31.000000
No Actions, so no animation needs to be evaluated...
CUDA error: Not found in cuModuleGetTexRef(&texref, cuModule, bind_name.c_str()), line 710
Refer to the Cycles GPU rendering documentation for possible solutions:
https://docs.blender.org/manual/en/dev/render/cycles/gpu_rendering.html

It does work indeed. Thanks!