Win8.1, 3x gtx580
Short description of error
If a rigid body is parented to something (like an empty for group animation before beginning of the simulation etc.), if the parent was moved or animated, when attempting to transform the rigid body, it begins transformation with the offset of the parent (makes it impossible to fine tune simulation starting locations).
This happens when animation frame is within simulation range +1.
Exact steps for others to reproduce the error
- Press G (grab transform) or use transform widget on the selected plane.
If the rigid body gets re-parented, the offset disappears until the parent is moved.