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Bevel operator jumps to maximum values
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Windows 10 64bit GTX 1080Ti + newest Nvidia drivers at the time.

Issue occurs in 2.79 newer daily builds (Testing at the moment d95eabf ) , 2.79 works fine.

The issue started occuring after I got a new GPU (GTX1080 Ti), with my GTX690 everything was fine.

Whenever I try to bevel something in edit mode, it doesn't take my cursor's position, instead it jumps to maximum allowed value of bevel. Usually this happens after I bevel successfully once, the second operation fails like I described.

On my end this happens with every blend file, every version.

Exiting and reopening the file fixes the issue for one operation, then the problem persists.