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"Z" changed to "depth" breaks consistency in compositing and in Render layers
Confirmed, NormalPublicBUG

Description

System Information

win7 gtx 550ti
Operating system and graphics card

Blender Version
Broken by: rB4cf7fc3b3a4d

Short description of error
"Z" changed to "depth" breaks consistency in compositing and in Render layers

Exact steps for others to reproduce the error

Although depth is more meaningful name, it is breaking consistency. Suggestion: we bring back the old behavior or we change everywhere to z-depth or depth.

Revisions and Commits

Event Timeline

Dalai Felinto (dfelinto) lowered the priority of this task from 90 to 50.
Dalai Felinto (dfelinto) updated the task description. (Show Details)
Dalai Felinto (dfelinto) updated the task description. (Show Details)

@Lukas Stockner (lukasstockner97) , please either fix the issue, or report that you can not work on it now and assign to other maintainer. But we would really expect a developer who broke things, to fix them back.

Can someone show some love over here, this change has broke many workflow, tutorials, even the manual. It will be great to have this in Blender2.9a.
Guys Please do something @Brecht Van Lommel (brecht) @Campbell Barton (campbellbarton) @Sergey Sharybin (sergey)

This would be good to fix, but it doesn't seem particularly urgent/critical. There are no node links lost when loading old files, even in the official 2.79 release, so it's mostly a cosmetic thing.

Germano Cavalcante (mano-wii) changed the subtype of this task from "Report" to "Bug".