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Possible motion tracker bug?
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System Information
Windows 10 and GeForce GTX 1060 3GB

Blender Version
Broken: 2.79 5bd8ac9

Possible Motion tracker bug

Huge solving results between renderers

Video description:



Event Timeline

This is not a bug. The renderer has nothing to do with camera solving. The fact that you got different results has to do with slightly different positions of your markers in the 2 different attempts. In fact the position of the tracking markers is your biggest problem.
In the video you had put the markers only on a flat plane, and only in the very center of the frame. That's a problem. Instead you should try to cover as much of the frame as possible, and also different heights, not just a plane. In your example don't just track the markers in the center of your frame, but instead also track for example the scissors, the pencil, the background objects.

Thank you. I'll try what you said now. :)