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Edge Angle not updated when moving vertices in Edit Mode
Closed, InvalidPublic

Description

System Information
MS Windows 10 Pro, 10.0.16299
Intel HD Graphics 530

Blender Version
Broken: 2.79-85ca39e, 2.79-5bd8ac9

Short description of error
Edge Angles are not updated when moving vertices in script in Edit Mode. Leaving and re-entering Edit Mode updates the angles correctly.

Exact steps for others to reproduce the error

  1. Activate Edit Mode
  2. Activate Angles in Edge Info
  3. Select all vertices
  4. Run the following script
# This example assumes we have a mesh object in edit-mode
import bpy
import bmesh
obj = bpy.context.edit_object
me = obj.data
bm = bmesh.from_edit_mesh(me)
bm.faces.active = None
bm.verts[0].co.x -= 1.0
bmesh.update_edit_mesh(me, True)

The Angles do not change, even though they should.

Event Timeline

Campbell Barton (campbellbarton) changed the task status from Unknown Status to Invalid.Jan 24 2018, 9:30 AM

For edge angle you'll need to re-calculate the normals too.