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Failed loading render kernel
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Description

System Information
Windows 10 Pro, Dual RX480 8GB

Blender Version
Broken: 2.79a RC
Worked: (optional)

Short description of error

Error occur when switching to GPU Compute preview.

archipack: ready
archimesh: Imported multifiles
measureit: Imported multifiles
path not found
Registered Hard Ops 9 with 106 modules
Python Remote Debugging Server not found
path not found
Device init success
Device init success
Compiling OpenCL program split
OpenCL build failed with error CL_BUILD_PROGRAM_FAILURE, errors in console.
OpenCL program split build output: source\kernel/geom/geom_object.h:173:48: error: no member named 'lamp' in 'struct ShaderData'

Transform tfm = lamp_fetch_transform(kg, sd->lamp, false);
                                         ~~  ^

1 error generated.

error: Clang front-end compilation failed!
Frontend phase failed compilation.
Error: Compiling CL to IR

Exact steps for others to reproduce the error

Switch render device from CPU to GPU compute.

Based on a (as simple as possible) attached .blend file with minimum amount of steps

Event Timeline

Opps, looks like it is already reported. Please remove.