GPU Denoising turning tiles pure black, resulting in a pure black final frame.
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Description

System Information
iMac Pro (2017)
Processor: 3GHz Intel Xeon W 10 Core CPU
Memory: 64GB 2666 MHz DDR4
Graphics: Radeon Pro Vega 64 16GB

Blender Version
Broken: (2.79 5bd8ac9)

Short description of error
When blender is set to GPU Compute and denoising is enable, the denoising process turns each tile to a pure black, so final output is a pure black frame

Exact steps for others to reproduce the error
rendering file with GPU Compute and denoising enabled.

Details

Type
Bug