GeForce GTX 1060 6gb with Max-Q Design
16 GB RAM
i7-7700HQ CPU @ 2.80GHz
Windows 10 (x64)
and also other PC with similar set up, the differences:
32 GB Ram,
GeForce GTX 1070 TI
2.79a Hash: 8928d99270f, Date: 2018-02-21 (but in just 2.79 was the same problem)
Short description of error
When pieces of a car parrented to an Empty Cube (called: "CAR") are moving (because of the Empty Cube movement by Follow Path Constrain), after frame 328 it is starting to makes weird scratches on the surface of the objects. Regardless of Motion Blur, Material Settings, World Settings, Modifiers... But when you disable the Follow Path Constrain on the Empty Cube the scratches are gone.
The very extreme sctraches are visable after frame 420.
Exact steps for others to reproduce the error
Just turn on rendering, even in viewport