Calculate Mass does not take object scaling into account #54293

Closed
opened 2018-03-12 01:40:53 +01:00 by Aaron Curtis · 9 comments

System Information
Windows 10 w/ NIVIDA GTX 980Ti

Blender Version
Broken: 2.79

Short description of error
Mass values calculated using the "Calculate Mass" button on the Physics tab of the 3d view toolshelf do not take object scaling into account.

Exact steps for others to reproduce the error

  • Reload startup file
  • Add Rigid Body physics to the cube
  • Scale the cube by 0.5 so that it is 1 cubic unit (implied meters)
  • Click Physics tab, Calculate Mass, Ice (Solid) which has a density of 919 (implied kg / m^3)

The result is 7351.999 which is the mass for a 2x2x2 cube of ice. The result should be 919 (implied kg).

If this is confirmed as a bug, and nobody else immediately wants to do it, I could volunteer to fix this a my first blender contribution.

**System Information** Windows 10 w/ NIVIDA GTX 980Ti **Blender Version** Broken: 2.79 **Short description of error** Mass values calculated using the "Calculate Mass" button on the Physics tab of the 3d view toolshelf do not take object scaling into account. **Exact steps for others to reproduce the error** - Reload startup file - Add Rigid Body physics to the cube - Scale the cube by 0.5 so that it is 1 cubic unit (implied meters) - Click Physics tab, Calculate Mass, Ice (Solid) which has a density of 919 (implied kg / m^3) # The result is 7351.999 which is the mass for a 2x2x2 cube of ice. The result should be 919 (implied kg). If this is confirmed as a bug, and nobody else immediately wants to do it, I could volunteer to fix this a my first blender contribution.
Author

Added subscriber: @foobarbecue

Added subscriber: @foobarbecue

Added subscriber: @ideasman42

Added subscriber: @ideasman42

This could give both global and local amount, and agree it's a nice entry-level task.

This could give both global and local amount, and agree it's a nice entry-level task.

Added subscriber: @BenjaminMuller

Added subscriber: @BenjaminMuller

Is there any work on this at the moment? It seems to be dead somehow.

Is there any work on this at the moment? It seems to be dead somehow.

Added subscriber: @mano-wii

Added subscriber: @mano-wii

I can confirm the problem in blender 2.83.

In the 2.80 we no longer have the "Physics tab", so the new step is:
In the 3dView Header go to Object -> Rigid Body -> Calculate Mass

I can confirm the problem in blender 2.83. In the 2.80 we no longer have the `"Physics tab"`, so the new step is: In the 3dView Header go to `Object -> Rigid Body -> Calculate Mass`

This issue was referenced by 271f64e358

This issue was referenced by 271f64e3588b76828e346ab8255e722c981a3d3f
Member

Changed status from 'Confirmed' to: 'Resolved'

Changed status from 'Confirmed' to: 'Resolved'
Jacques Lucke self-assigned this 2020-09-15 12:49:11 +02:00
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Reference: blender/blender#54293
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