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Problem with linked objects / texture coordinates
Closed, DuplicatePublic

Description

System Information
Win10 x64 and Linux Mint 18.3

Blender Version
Broken: 2.79a and all current master builds. Probably all versions of Blender.
Worked: none

Short description of error
I have a simple object with a texture on it. The object itself doesn't have UVs as I use a "Texture Coordinate" node set to "Object" to generate the UV vector. The object that I reference is a simple empty.
All works as expected. But if I link these 2 objects as a group and translate the group, the texture doesn't move accordingly. Just like the empty's position wasn't updated although it's in the group that gets moved.

Exact steps for others to reproduce the error

  • Download the 2 blend files (one contains the group to link, the other is just a simple master scene to link the group and render it) and put them both in the same directory.

  • Open "Master_Scene_v01.blend" and press SHIFT+Z to set the viewport to "Rendered" mode. A simple black plane with the word "Text" appears.
  • Now grab the "Textured_Plane" object and move it. The texture stays where it is and doesn't move with the plane.

I already tried different kinds of parenting but to no avail.

Details

Type
Bug

Event Timeline

first note: doesnt have to be linked to a different file afaict, adding a group instance in the LIB_Object_v01.blend and moving that will show the same.
Having a closer look.

Sebastian Parborg (zeddb) triaged this task as Confirmed, Medium priority.

This is still an issue in 2.8.

@Brecht Van Lommel (brecht) who to assign to (if any at this point)?