OBJ import - same named .obj entries are appended to one mesh / not extra objects #54362
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Reference: blender/blender-addons#54362
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System Information
any sys, any card
Blender Version
Broken: blender-2.79.0-git.0301df4 also official 2.79a
Worked: I don't think so
Importing example file problem.obj does not result in different objectsobj_problem.zip
Exact steps for others to reproduce the error
this is just to show/clarify the problem:
same named .obj objects should not be inside one mesh
Added subscriber: @Linuz
Added subscriber: @LazyDodo
Changed status from 'Open' to: 'Archived'
So this i'd have to classify this as a feature request and not a bug. while we love to hear feature requests, this is not the right place for them. This website is mainly used to track bug reports and not feature requests. But there are some other nice solutions you can take, so please use one of the other forms of communication listed below:
https://rightclickselect.com/
Fun board mailing list: https://lists.blender.org/mailman/listinfo/bf-funboard
Added subscriber: @Foaly
I'd say this is not a bug.
The same group name can apparently be reused, and refers to the same group.
At least that's what this spec seems to imply: http://www.martinreddy.net/gfx/3d/OBJ.spec
See the example "Cube with group names", it states that "all elements belong to the group cube". And the g statement is used multiple times.
However it might be worth considering to split even with the same name as a work around. But I guess this is rather a bug in the exporter.