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"Ignore leaf bones" on on armature tab of FBX importer seems dysfunctional
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Description

System Information
Windows 10 Nvidia Quadro K2000

Blender Version
Broken: (example: 2.79a release )
Worked: (optional)

Short description of error
Import an FBX file that includes "face bones that are leaf bones". Selecting armature | ignore leaf bones does not seem to prevent the leaf bones from being rendered after import. The length of these bones seems highly exaggerated upon import.

Exact steps for others to reproduce the error
Import the attached FBX and see the attached .blend file with disproportionally rendered face bones that are unaffected by the "ignore leaf bone" on the armature tab of the FBX importer.

Details

Type
Bug

Event Timeline