Emissive Shader Animated Strength Crash #54478

Closed
opened 2018-03-31 17:56:38 +02:00 by Skylyn Bilén · 12 comments

System Information
Operating system and graphics card
Windows 10
Nvidia GTX 1060 6GB
1333MHz RAM 20 GB
AMD FX 9590 @ 4.8GHz

Blender Version
Broken: 2.79 Hash: 5bd8ac9

Short description of error
Blender crashes when animating an emissive shader's strength.

ERROR: Python context internal state bug. this should not happen!
Exact steps for others to reproduce the error
Based on a (as simple as possible) attached .blend file with minimum amount of steps
Mat Crash Test 1.blend
Simply select an object with the animated material, go to the materials tab, and scrub the Dope Sheet like a madman, over the whole animation length, until blender crashes. It might need the blender window to be defocused once or twice. it might also take its golly sweet time.

here's a console screenshot before the crash image.png

**System Information** Operating system and graphics card Windows 10 Nvidia GTX 1060 6GB 1333MHz RAM 20 GB AMD FX 9590 @ 4.8GHz **Blender Version** Broken: 2.79 Hash: 5bd8ac9 **Short description of error** Blender crashes when animating an emissive shader's strength. ERROR: Python context internal state bug. this should not happen! **Exact steps for others to reproduce the error** Based on a (as simple as possible) attached .blend file with minimum amount of steps [Mat Crash Test 1.blend](https://archive.blender.org/developer/F2558724/Mat_Crash_Test_1.blend) Simply select an object with the animated material, go to the materials tab, and scrub the Dope Sheet like a madman, over the whole animation length, until blender crashes. It might need the blender window to be defocused once or twice. it might also take its golly sweet time. here's a console screenshot before the crash ![image.png](https://archive.blender.org/developer/F2558747/image.png)
Author

Added subscriber: @skyliner369

Added subscriber: @skyliner369

Added subscriber: @brecht

Added subscriber: @brecht
  • Please try Blender 2.79b and the latest build from https://builder.blender.org/download.
  • If that doesn't help, do you have a 3D viewport render running or preview render in the material properties while this crashes?
* Please try Blender 2.79b and the latest build from https://builder.blender.org/download. * If that doesn't help, do you have a 3D viewport render running or preview render in the material properties while this crashes?
Author

Solid render. it doesn't matter the kind of render. and I'll see if I forgot to update.

Solid render. it doesn't matter the kind of render. and I'll see if I forgot to update.
Author

I should clarify, it doesn't matter the viewport mode, but material preview in the properties tab seems to have an effect, however this isn't certain.

I should clarify, it doesn't matter the viewport mode, but material preview in the properties tab seems to have an effect, however this isn't certain.
Author

now the dope sheet is chugging... I think the dope sheet doesn't like material animation, as long as the animated material keyframes aren't on the sheet, everything is fine. introduce a few, and there's chugging. Might be related somehow to the state error from earlier

now the dope sheet is chugging... I think the dope sheet doesn't like material animation, as long as the animated material keyframes aren't on the sheet, everything is fine. introduce a few, and there's chugging. Might be related somehow to the state error from earlier
Member

Added subscriber: @lichtwerk

Added subscriber: @lichtwerk
Member

since some new information is given, I'll reset to "Needs triage", will check in a bit

since some new information is given, I'll reset to "Needs triage", will check in a bit
Member

Cant get it to crash, one thing you didnt mention: Have you tried 2.79b? Or the latest build from https://builder.blender.org/download?

Cant get it to crash, one thing you didnt mention: Have you tried 2.79b? Or the latest build from https://builder.blender.org/download?
Author

It no longer crashes, however a relatively small amount of key frames on the dope sheet starts to chug considerably if materials are animated. However, upon choosing animated objects without animated materials, the same number of key frames will run much smoother.

It no longer crashes, however a relatively small amount of key frames on the dope sheet starts to chug considerably if materials are animated. However, upon choosing animated objects without animated materials, the same number of key frames will run much smoother.
Member

Changed status from 'Open' to: 'Resolved'

Changed status from 'Open' to: 'Resolved'
Philipp Oeser self-assigned this 2018-04-20 09:21:55 +02:00
Member

reg. the dopesheet performance and animated materials: Is this still with the Material Preview (or any other rendering view) open? [that would be expected behaviour then].

Anyways, closing this report since it seems to be fixed, feel free to open another report on the performance issue.

reg. the dopesheet performance and animated materials: Is this still with the Material Preview (or any other rendering view) open? [that would be expected behaviour then]. Anyways, closing this report since it seems to be fixed, feel free to open another report on the performance issue.
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Reference: blender/blender#54478
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