Reporting messages are still in English – 3D Printing Add-on #54536

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opened 2018-04-07 06:41:14 +02:00 by Hoang Duy Tran · 8 comments
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Reproduce procedure:
1. Start Blender, leave the default cube. Select it.
2. Turn on the ‘3D Printing’ add-on by: File→Preferences→Add-on, type 3D and select ‘Mesh: 3D Print Toolbox’, make sure that it is ticked (selected)
3. Back to 3D view, on tool bar (on the left) – press ‘T’ to display it if it’s not there – then scroll down to the bottom and select ‘3D Printing’ Tab.
4. Notice the ‘Scale’ and ‘Bounds’ buttons underneath. Press any of them and accept the default values will see an English message on top (next to the ‘Blender Render’) button in the title bar.
5. Now change the UI language to a language of choice, make sure you remember where those buttons are if you don’t read the language of selection, by File→Preferences→System→International Fonts.
6. Use the same button ‘Scale’ or ‘Bounds’ buttons again and you now should see the report message is still in English when the rest of the UI has changed to the foreign language.
7. The message comes from ‘operator.py’ I think.

Tested on Linux. Software version included in the image. See the example image below in Vietnamese.

20180407_blender_error_3d_scale_message_0001.png

Reproduce procedure: 1. Start Blender, leave the default cube. Select it. 2. Turn on the ‘3D Printing’ add-on by: File→Preferences→Add-on, type 3D and select ‘Mesh: 3D Print Toolbox’, make sure that it is ticked (selected) 3. Back to 3D view, on tool bar (on the left) – press ‘T’ to display it if it’s not there – then scroll down to the bottom and select ‘3D Printing’ Tab. 4. Notice the ‘Scale’ and ‘Bounds’ buttons underneath. Press any of them and accept the default values will see an English message on top (next to the ‘Blender Render’) button in the title bar. 5. Now change the UI language to a language of choice, make sure you remember where those buttons are if you don’t read the language of selection, by File→Preferences→System→International Fonts. 6. Use the same button ‘Scale’ or ‘Bounds’ buttons again and you now should see the report message is still in English when the rest of the UI has changed to the foreign language. 7. The message comes from ‘operator.py’ I think. Tested on Linux. Software version included in the image. See the example image below in Vietnamese. ![20180407_blender_error_3d_scale_message_0001.png](https://archive.blender.org/developer/F2618641/20180407_blender_error_3d_scale_message_0001.png)
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Added subscriber: @hoanguk

Added subscriber: @hoanguk
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Added subscriber: @lichtwerk

Added subscriber: @lichtwerk
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like blender/blender#54423 this is just another occasion/place that could (potentionally) benefit from internationalization/translation

like blender/blender#54423 this is just another occasion/place that could (potentionally) benefit from internationalization/translation

Added subscribers: @ideasman42, @mont29

Added subscribers: @ideasman42, @mont29
Campbell Barton was assigned by Bastien Montagne 2018-04-10 10:03:51 +02:00

This is something that should be done by the addon's author (@ideasman42 ;) ). Not a bug at all though, mere TODO, but will let him handle the report fro; here.

This is something that should be done by the addon's author (@ideasman42 ;) ). Not a bug at all though, mere TODO, but will let him handle the report fro; here.
Campbell Barton was unassigned by Dalai Felinto 2019-12-23 16:36:16 +01:00
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Added subscriber: @pioverfour

Added subscriber: @pioverfour
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Changed status from 'Confirmed' to: 'Resolved'

Changed status from 'Confirmed' to: 'Resolved'
Damien Picard self-assigned this 2022-08-16 22:20:13 +02:00
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This was fixed in fd5afdfe2f (Blender 3.4).

Translators must now update the relevant strings for the localization to work in their languages.

This was fixed in fd5afdfe2f (Blender 3.4). Translators must now update the relevant strings for the localization to work in their languages.
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Reference: blender/blender-addons#54536
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