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Incorrect wave texture visualization
Open, Needs Information from UserPublic


System Information
OS: Windows 7 64bits
32GB RAM DDR3 1800
1 x AMD RADEON R9 390 8GB (with last drivers)
1 x AMD RADEON R9 390X 8GB (with last drivers)

Blender Version
Broken: Blender 2.79.4 Hash: 9eb5aa3
Worked: Actually it is a bug that comes from version 2.78 but its arrangement has not been determinant. I have always believed that it was a configuration of my PC.

Short description of error
Both in the preview and in the render, when modifying the scale of the texture, it is lost or stops showing. This works correctly if I render with CPU. It also works correctly on NVIDIA video cards (at least 850m). I have disabled all optimization settings made by the AMD driver from the configuration and disabled Crossfire but I do not solve the problem.

Exact steps for others to reproduce the error
Simply render or preview and modify the Scale of the wave texture



Event Timeline

Someone here with AMDs can reproduce?

Sebastian Parborg (zeddb) triaged this task as Needs Information from User priority.Tue, Feb 5, 2:09 PM

I'm guessing that this is still an issue with the latest blender build?

@Martín Sanchez (Martincho84) just to be clear, this is an issue with the OpenCL render, right?