Blender seems to crash in combination with the new undo system and dynatopo in sculpt mode #55051
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Reference: blender/blender#55051
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System Information
Windows 10 / Nvidia GTX 970
Blender Version
Broken: 2.79-c84b8d4
Worked: 2.79b
If I'm in sculpt mode and use dynatopo and use Scrape/Peaks for example and undo it and sculpt again blender crashed everytime. I tested it also on a other PC(from a friend...Windows 7) on a blender build without any modfikations and it happen everytime.
It should crash than.
Here also a Video do demonstrate it twice:
https://youtu.be/l7tQMuqjCXY
Cheers!
Added subscriber: @Shiv0r
#55148 was marked as duplicate of this issue
Added subscriber: @lichtwerk
Can confirm the crash.
Seems to be related to the UNDO refactor.
GHash->entrypool is NULL here.
There are a couple of open/confirmed issues with the UNDO refactor, I'll go over them again and see if these tasks can be merged.
#55033 is pretty similar
Added subscriber: @TomG
I can confirm this is happening.
Added subscriber: @kopias
Added subscribers: @YegorSmirnov, @czarek
There have just been two fixes regarding sculpt/dyntopo (
5330f1c5d1
,6242940639
)With these changes I cant reproduce this anymore (thanx @Campbell Barton (campbellbarton)! )
So @Shiv0r, @TomG, @czarek : could you check master build from https://builder.blender.org/download? (pretty sure this should be resolved there) and please report back if this indeed fixes it for you...
Marking as incomplete for the time being...
Have just tested the latest master and the bug is gone.
Changed status from 'Open' to: 'Resolved'
Glad to hear! Closing then.
Thank you!