Blender 2.8 Design UX #55343

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opened 2018-06-06 09:48:27 +02:00 by Dalai Felinto · 8 comments

Blender 2.8 Design UX

This is a list of all the most potentially polemic design changes already implemented in 2.8, designed or with a fuzzy design.

The idea is to collect them all here with an associated design task. Followed by the proposed designs to the code quest team and online contributors to get them signed off.

Once we have this sorted out we produce a document (code.blender.org post) to present all the design changes together.

Task Status Name Details
#55039 Todo Top bar / command settings Done. Paint and Sculpt Tool settings need some TLC
#55162 & #54963 Unknown Default keymaps / minimal keymap / Switch to 2.7 keymap Default keymap: Blender 2.8 keymap. Also available: Industry Standard Keymap
None Decision needed Viewport presets
None Unknown Wireframe mode / Overlay / X-Ray Done
#54642 Todo Asset manager Design Done. Implementation pending.
None Unknown Multi-engine material pipeline (static overrides? outputs in same nodetre?)
#54951 Incomplete Single column (grid, search, ...) Make text labels properly aligned. Add Search
#54951 Done UI decorators Done
#54861 Done Status bar Done
None Done Tools / active tool / multi-editor Done. Needs polish.
None Done Multi-object editing (add/remove) Implemented, no design doc
#54707 & #54965 Todo Local view / viewport collection visibility Design done, needs to be implemented
None Done Subspace types (e.g., image editor) Done
#54986 Done Viewport navigation manipulator Done
None Unknown Workspaces (save, load, shader, duplicate, settings UI) Todo
None Unknown Look dev "EEVEE" settings for Cycles with no UI
None Unknown Per-window depsgraph read-only time decoupling
None Incomplete Scrollbars Should not increase/decrease based on proximity - instead fade in based on threshold
#54792 WIP in branch Dynamic overrides Fully designed, partially function implementation in branch
#54963 Todo Industry standard keymap Design is mostly done, needs to be implemented
None Unknown Alembic bound to collection
None Unknown Cache system (particles)
None Done, for now Pie-menus We want to add pie menus to more keys
None Done Default theme 'Flatty Dark', but with correct Properties hierarchy
#54949 Incomplete Bone selection Bones need more contrast
None Done Grease Pencil UI Initial UI integration done. Next step is the Tools & Brushes concept
Blender 2.8 Design UX This is a list of all the most potentially polemic design changes already implemented in 2.8, designed or with a fuzzy design. The idea is to collect them all here with an associated design task. Followed by the proposed designs to the code quest team and online contributors to get them signed off. Once we have this sorted out we produce a document (code.blender.org post) to present all the design changes together. | Task | Status | Name | Details | | ----- | ----- | ----- | ----- | | #55039 | Todo | Top bar / command settings | Done. Paint and Sculpt Tool settings need some TLC | | #55162 & #54963 | Unknown | Default keymaps / minimal keymap / Switch to 2.7 keymap | Default keymap: Blender 2.8 keymap. Also available: Industry Standard Keymap| | None | Decision needed | Viewport presets | | | None | Unknown | Wireframe mode / Overlay / X-Ray | Done | | #54642 | Todo | Asset manager | Design Done. Implementation pending. | | None | Unknown | Multi-engine material pipeline (static overrides? outputs in same nodetre?) | | | #54951 | Incomplete | Single column (grid, search, ...) | Make text labels properly aligned. Add Search | | #54951 | Done | UI decorators | Done | | #54861 | Done | Status bar | Done | | None | Done | Tools / active tool / multi-editor | Done. Needs polish. | | None | Done | Multi-object editing (add/remove) | Implemented, no design doc | | #54707 & #54965 | Todo | Local view / viewport collection visibility | Design done, needs to be implemented | | None | Done | Subspace types (e.g., image editor) | Done | | #54986 | Done | Viewport navigation manipulator | Done | | None | Unknown | Workspaces (save, load, shader, duplicate, settings UI) | Todo | | None | Unknown | Look dev "EEVEE" settings for Cycles with no UI | | | None | Unknown | Per-window depsgraph read-only time decoupling | | | None | Incomplete | Scrollbars | Should not increase/decrease based on proximity - instead fade in based on threshold | | #54792 | WIP in branch | Dynamic overrides | Fully designed, partially function implementation in branch | | #54963 | Todo | Industry standard keymap | Design is mostly done, needs to be implemented | | None | Unknown | Alembic bound to collection | | | None | Unknown | Cache system (particles) | | | None | Done, for now | Pie-menus |We want to add pie menus to more keys | | None | Done | Default theme | 'Flatty Dark', but with correct Properties hierarchy | | #54949 | Incomplete | Bone selection | Bones need more contrast | | None | Done | Grease Pencil UI | Initial UI integration done. Next step is the Tools & Brushes concept |
Dalai Felinto self-assigned this 2018-06-06 09:48:27 +02:00
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Added subscribers: @dfelinto, @WilliamReynish

Added subscribers: @dfelinto, @WilliamReynish
Dalai Felinto was unassigned by William Reynish 2018-06-06 10:22:32 +02:00
William Reynish self-assigned this 2018-06-06 10:22:32 +02:00

Added subscriber: @jeacom

Added subscriber: @jeacom

The really most polemic changes are the default theme, switch tools and default keymap.
For a simple reason, they might mess with existing workflows.

The really most polemic changes are the default theme, switch tools and default keymap. For a simple reason, they might mess with existing workflows.

Added subscriber: @Djay

Added subscriber: @Djay

Added subscriber: @DuarteRamos

Added subscriber: @DuarteRamos

Added subscriber: @0o00o0oo

Added subscriber: @0o00o0oo
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Added subscriber: @JulianEisel

Added subscriber: @JulianEisel
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What's up with this task? Guess it can be closed since we have #63726 now?

What's up with this task? Guess it can be closed since we have #63726 now?
Philipp Oeser removed the
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Reference: blender/blender#55343
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