Blender crashes after I hit F12 (Render) #55710

Closed
opened 2018-07-03 10:05:18 +02:00 by Bartosz Baczek · 9 comments

System info file:
system-info.txt (https://drive.google.com/open?id=1ph_g_qTKJTHTFGqPNmRKX_UYk2X5E_4f)

Blender Version
2.8 alpha

Blender crashes after I hit F12 (EEVEE engine)

Exact steps for others to reproduce the error
Open attached file and hit F12

Sometimes render result is showing, sometimes is not.
BL crashes everytime.

HAYA.blend (https://drive.google.com/open?id=1tF5O9Ir14d-7hac3BGJJ4VB5KKTPhdfz)

System info file: [system-info.txt](https://archive.blender.org/developer/F4114078/system-info.txt) (https://drive.google.com/open?id=1ph_g_qTKJTHTFGqPNmRKX_UYk2X5E_4f) **Blender Version** 2.8 alpha Blender crashes after I hit F12 (EEVEE engine) **Exact steps for others to reproduce the error** Open attached file and hit F12 Sometimes render result is showing, sometimes is not. BL crashes everytime. [HAYA.blend](https://archive.blender.org/developer/F4114082/HAYA.blend) (https://drive.google.com/open?id=1tF5O9Ir14d-7hac3BGJJ4VB5KKTPhdfz)
Author

Added subscriber: @ManruSeer

Added subscriber: @ManruSeer

Added subscriber: @mont29

Added subscriber: @mont29
Clément Foucault was assigned by Bastien Montagne 2018-07-23 21:18:47 +02:00

Is it still crashing with latest builds?

Is it still crashing with latest builds?
Author

Yes, problem appears in Jul 23 2018 release

Yes, problem appears in Jul 23 2018 release

Please always attach files here, outhers sources are never 100% reliable.

Also, could render here, though it was slow and eating a lot of memory, are you sure you have enough?

@fclem may know more here too.

Please always attach files here, outhers sources are never 100% reliable. Also, could render here, though it was slow and eating a lot of memory, are you sure you have enough? @fclem may know more here too.
Author

I have 6gb VRAM and 16gb RAM
I think that memory is not the case here - because I was rendering this model in earlier versions of Blender EEVEE without any problem.
Scenes were even more complex - consisted of the engine (attached model) and the whole vehicle & the driver as well.

You rendered it on Windows ?

I have 6gb VRAM and 16gb RAM I think that memory is not the case here - because I was rendering this model in earlier versions of Blender EEVEE without any problem. Scenes were even more complex - consisted of the engine (attached model) and the whole vehicle & the driver as well. You rendered it on Windows ?
Author

UPDATE - problem solved

Part of model was imported from OBJ and full of triangles
I removed double vertices (there were many) and render works fine now. Blender doesn't crash anymore :)

UPDATE - problem solved Part of model was imported from OBJ and full of triangles I removed double vertices (there were many) and render works fine now. Blender doesn't crash anymore :)

Changed status from 'Open' to: 'Resolved'

Changed status from 'Open' to: 'Resolved'

Thanks, closing then (think those double-triangles were causing excessive stress on GPU for some reason…).

Thanks, closing then (think those double-triangles were causing excessive stress on GPU for some reason…).
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Reference: blender/blender#55710
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