Crashes opening a file
Closed, ResolvedPublic

Description

Blender Version
Broken: 2.80 Alpha Date: 2018-07-02 18:25 Hash: 98d2055 Branch: blender2.8
Worked: 2.79 Date: 2018-06-28 21:40 Hash: 46dceef Branch: blender2.8

Short description of error
Blender crashes when trying to open the following file:

(also on https://drive.google.com/file/d/1_Wt8fm6e05UDkkIpBm9BDQ0ynkgPP41c/view?usp=sharing)

Exact steps for others to reproduce the error
Opening Blender, clicking on the 3d view out of the splash screen, trying to open the above file through the file menu.

**System Information**
============================================
= Blender 2.80 (sub 20) System Information =
============================================


Blender:
============================================

version: 2.80 (sub 20), branch: blender2.8, commit date: 2018-07-02 18:25, hash: 98d2055, type: Release
build date: Mon 07/02/2018, 10:44 PM
platform: Windows
binary path: 'C:\\Users\\Aleksandr\\Desktop\\blender-2.80.0-git.98d2055-windows64\\blender.exe'
build cflags: /W3 /w34062 /wd4018 /wd4146 /wd4065 /wd4127 /wd4181 /wd4200 /wd4244 /wd4267 /wd4305 /wd4800 /wd4828 /we4013 /we4133 /we4431  /DWIN32 /D_WINDOWS /W3 /nologo /J /Gd /MP /openmp     
build cxxflags: /W3 /w34062 /wd4018 /wd4146 /wd4065 /wd4127 /wd4181 /wd4200 /wd4244 /wd4267 /wd4305 /wd4800 /wd4828 /we4013 /we4133 /we4431  /DWIN32 /D_WINDOWS /W3 /GR /EHsc /nologo /J /Gd /MP /EHsc /openmp     
build linkflags: /MACHINE:X64  /SUBSYSTEM:CONSOLE /STACK:2097152 /INCREMENTAL:NO  /NODEFAULTLIB:msvcrt.lib /NODEFAULTLIB:msvcmrt.lib /NODEFAULTLIB:msvcurt.lib /NODEFAULTLIB:msvcrtd.lib  /ignore:4049 /ignore:4217 /ignore:4221
build system: CMake

Python:
============================================

version: 3.6.2 (default, Sep 19 2017, 20:20:57) [MSC v.1900 64 bit (AMD64)]
paths:
	'C:\\Users\\Aleksandr\\Desktop\\blender-2.80.0-git.98d2055-windows64\\2.80\\scripts\\addons_contrib'
	'C:\\Users\\Aleksandr\\Desktop\\blender-2.80.0-git.98d2055-windows64\\2.80\\scripts\\addons'
	'C:\\Users\\Aleksandr\\Desktop\\blender-2.80.0-git.98d2055-windows64\\2.80\\scripts\\startup'
	'C:\\Users\\Aleksandr\\Desktop\\blender-2.80.0-git.98d2055-windows64\\2.80\\scripts\\modules'
	'C:\\Users\\Aleksandr\\Desktop\\blender-2.80.0-git.98d2055-windows64\\python36.zip'
	'C:\\Users\\Aleksandr\\Desktop\\blender-2.80.0-git.98d2055-windows64\\2.80\\python\\DLLs'
	'C:\\Users\\Aleksandr\\Desktop\\blender-2.80.0-git.98d2055-windows64\\2.80\\python\\lib'
	'C:\\Users\\Aleksandr\\Desktop\\blender-2.80.0-git.98d2055-windows64'
	'C:\\Users\\Aleksandr\\Desktop\\blender-2.80.0-git.98d2055-windows64\\2.80\\python'
	'C:\\Users\\Aleksandr\\Desktop\\blender-2.80.0-git.98d2055-windows64\\2.80\\python\\lib\\site-packages'
	'C:\\Users\\Aleksandr\\Desktop\\blender-2.80.0-git.98d2055-windows64\\2.80\\scripts\\freestyle\\modules'
	'C:\\Users\\Aleksandr\\Desktop\\blender-2.80.0-git.98d2055-windows64\\2.80\\scripts\\addons\\modules'
	'C:\\Users\\Aleksandr\\AppData\\Roaming\\Blender Foundation\\Blender\\2.80\\scripts\\addons\\modules'

Python (External Binary):
============================================

binary path: 'C:\\Users\\Aleksandr\\Desktop\\blender-2.80.0-git.98d2055-windows64\\2.80\\python\\bin\\python.EXE'
version: Python 3.6.2

Directories:
============================================

scripts:
	'C:\\Users\\Aleksandr\\Desktop\\blender-2.80.0-git.98d2055-windows64\\2.80\\scripts\\modules'
	'C:\\Users\\Aleksandr\\Desktop\\blender-2.80.0-git.98d2055-windows64\\2.80\\scripts'
user scripts: 'C:\\Users\\Aleksandr\\AppData\\Roaming\\Blender Foundation\\Blender\\2.80\\scripts'
pref scripts: None
datafiles: 'C:\\Users\\Aleksandr\\AppData\\Roaming\\Blender Foundation\\Blender\\2.80\\datafiles\\'
config: 'C:\\Users\\Aleksandr\\AppData\\Roaming\\Blender Foundation\\Blender\\2.80\\config\\'
scripts : 'C:\\Users\\Aleksandr\\AppData\\Roaming\\Blender Foundation\\Blender\\2.80\\scripts\\'
autosave: 'C:\\Users\\Aleksandr\\AppData\\Roaming\\Blender Foundation\\Blender\\2.80\\autosave\\'
tempdir: '/tmp/\\blender_a00096\\'

FFmpeg:
============================================

avcodec:   '57, 64, 101'
avdevice:  '57,  1, 100'
avformat:  '57, 56, 100'
avutil:    '55, 34, 100'
swscale:   ' 4,  2, 100'

SDL:
============================================

Version: 2.0.4
Loading method: linked (WITH_SDL_DYNLOAD=OFF)

Other Libraries:
============================================

OpenColorIO:  1,  0,  9
OpenImageIO:  1,  7, 15
OpenShadingLanguage:  1,  7,  5
OpenSubdiv:  3,  1,  1
OpenVDB:  3,  1,  0
Alembic:  1,  7,  1

OpenGL:
============================================

renderer:	'GeForce GTX 1050 Ti/PCIe/SSE2'
vendor:		'NVIDIA Corporation'
version:	'4.5.0 NVIDIA 398.36'
extensions:
	GL_AMD_multi_draw_indirect
	GL_AMD_seamless_cubemap_per_texture
	GL_AMD_vertex_shader_layer
	GL_AMD_vertex_shader_viewport_index
	GL_ARB_ES2_compatibility
	GL_ARB_ES3_1_compatibility
	GL_ARB_ES3_2_compatibility
	GL_ARB_ES3_compatibility
	GL_ARB_arrays_of_arrays
	GL_ARB_base_instance
	GL_ARB_bindless_texture
	GL_ARB_blend_func_extended
	GL_ARB_buffer_storage
	GL_ARB_clear_buffer_object
	GL_ARB_clear_texture
	GL_ARB_clip_control
	GL_ARB_color_buffer_float
	GL_ARB_compressed_texture_pixel_storage
	GL_ARB_compute_shader
	GL_ARB_compute_variable_group_size
	GL_ARB_conditional_render_inverted
	GL_ARB_conservative_depth
	GL_ARB_copy_buffer
	GL_ARB_copy_image
	GL_ARB_cull_distance
	GL_ARB_debug_output
	GL_ARB_depth_buffer_float
	GL_ARB_depth_clamp
	GL_ARB_depth_texture
	GL_ARB_derivative_control
	GL_ARB_direct_state_access
	GL_ARB_draw_buffers
	GL_ARB_draw_buffers_blend
	GL_ARB_draw_elements_base_vertex
	GL_ARB_draw_indirect
	GL_ARB_draw_instanced
	GL_ARB_enhanced_layouts
	GL_ARB_explicit_attrib_location
	GL_ARB_explicit_uniform_location
	GL_ARB_fragment_coord_conventions
	GL_ARB_fragment_layer_viewport
	GL_ARB_fragment_program
	GL_ARB_fragment_program_shadow
	GL_ARB_fragment_shader
	GL_ARB_fragment_shader_interlock
	GL_ARB_framebuffer_no_attachments
	GL_ARB_framebuffer_object
	GL_ARB_framebuffer_sRGB
	GL_ARB_geometry_shader4
	GL_ARB_get_program_binary
	GL_ARB_get_texture_sub_image
	GL_ARB_gl_spirv
	GL_ARB_gpu_shader5
	GL_ARB_gpu_shader_fp64
	GL_ARB_gpu_shader_int64
	GL_ARB_half_float_pixel
	GL_ARB_half_float_vertex
	GL_ARB_imaging
	GL_ARB_indirect_parameters
	GL_ARB_instanced_arrays
	GL_ARB_internalformat_query
	GL_ARB_internalformat_query2
	GL_ARB_invalidate_subdata
	GL_ARB_map_buffer_alignment
	GL_ARB_map_buffer_range
	GL_ARB_multi_bind
	GL_ARB_multi_draw_indirect
	GL_ARB_multisample
	GL_ARB_multitexture
	GL_ARB_occlusion_query
	GL_ARB_occlusion_query2
	GL_ARB_parallel_shader_compile
	GL_ARB_pipeline_statistics_query
	GL_ARB_pixel_buffer_object
	GL_ARB_point_parameters
	GL_ARB_point_sprite
	GL_ARB_polygon_offset_clamp
	GL_ARB_post_depth_coverage
	GL_ARB_program_interface_query
	GL_ARB_provoking_vertex
	GL_ARB_query_buffer_object
	GL_ARB_robust_buffer_access_behavior
	GL_ARB_robustness
	GL_ARB_sample_locations
	GL_ARB_sample_shading
	GL_ARB_sampler_objects
	GL_ARB_seamless_cube_map
	GL_ARB_seamless_cubemap_per_texture
	GL_ARB_separate_shader_objects
	GL_ARB_shader_atomic_counter_ops
	GL_ARB_shader_atomic_counters
	GL_ARB_shader_ballot
	GL_ARB_shader_bit_encoding
	GL_ARB_shader_clock
	GL_ARB_shader_draw_parameters
	GL_ARB_shader_group_vote
	GL_ARB_shader_image_load_store
	GL_ARB_shader_image_size
	GL_ARB_shader_objects
	GL_ARB_shader_precision
	GL_ARB_shader_storage_buffer_object
	GL_ARB_shader_subroutine
	GL_ARB_shader_texture_image_samples
	GL_ARB_shader_texture_lod
	GL_ARB_shader_viewport_layer_array
	GL_ARB_shading_language_100
	GL_ARB_shading_language_420pack
	GL_ARB_shading_language_include
	GL_ARB_shading_language_packing
	GL_ARB_shadow
	GL_ARB_sparse_buffer
	GL_ARB_sparse_texture
	GL_ARB_sparse_texture2
	GL_ARB_sparse_texture_clamp
	GL_ARB_spirv_extensions
	GL_ARB_stencil_texturing
	GL_ARB_sync
	GL_ARB_tessellation_shader
	GL_ARB_texture_barrier
	GL_ARB_texture_border_clamp
	GL_ARB_texture_buffer_object
	GL_ARB_texture_buffer_object_rgb32
	GL_ARB_texture_buffer_range
	GL_ARB_texture_compression
	GL_ARB_texture_compression_bptc
	GL_ARB_texture_compression_rgtc
	GL_ARB_texture_cube_map
	GL_ARB_texture_cube_map_array
	GL_ARB_texture_env_add
	GL_ARB_texture_env_combine
	GL_ARB_texture_env_crossbar
	GL_ARB_texture_env_dot3
	GL_ARB_texture_filter_anisotropic
	GL_ARB_texture_filter_minmax
	GL_ARB_texture_float
	GL_ARB_texture_gather
	GL_ARB_texture_mirror_clamp_to_edge
	GL_ARB_texture_mirrored_repeat
	GL_ARB_texture_multisample
	GL_ARB_texture_non_power_of_two
	GL_ARB_texture_query_levels
	GL_ARB_texture_query_lod
	GL_ARB_texture_rectangle
	GL_ARB_texture_rg
	GL_ARB_texture_rgb10_a2ui
	GL_ARB_texture_stencil8
	GL_ARB_texture_storage
	GL_ARB_texture_storage_multisample
	GL_ARB_texture_swizzle
	GL_ARB_texture_view
	GL_ARB_timer_query
	GL_ARB_transform_feedback2
	GL_ARB_transform_feedback3
	GL_ARB_transform_feedback_instanced
	GL_ARB_transform_feedback_overflow_query
	GL_ARB_transpose_matrix
	GL_ARB_uniform_buffer_object
	GL_ARB_vertex_array_bgra
	GL_ARB_vertex_array_object
	GL_ARB_vertex_attrib_64bit
	GL_ARB_vertex_attrib_binding
	GL_ARB_vertex_buffer_object
	GL_ARB_vertex_program
	GL_ARB_vertex_shader
	GL_ARB_vertex_type_10f_11f_11f_rev
	GL_ARB_vertex_type_2_10_10_10_rev
	GL_ARB_viewport_array
	GL_ARB_window_pos
	GL_ATI_draw_buffers
	GL_ATI_texture_float
	GL_ATI_texture_mirror_once
	GL_EXTX_framebuffer_mixed_formats
	GL_EXT_Cg_shader
	GL_EXT_abgr
	GL_EXT_bgra
	GL_EXT_bindable_uniform
	GL_EXT_blend_color
	GL_EXT_blend_equation_separate
	GL_EXT_blend_func_separate
	GL_EXT_blend_minmax
	GL_EXT_blend_subtract
	GL_EXT_compiled_vertex_array
	GL_EXT_depth_bounds_test
	GL_EXT_direct_state_access
	GL_EXT_draw_buffers2
	GL_EXT_draw_instanced
	GL_EXT_draw_range_elements
	GL_EXT_fog_coord
	GL_EXT_framebuffer_blit
	GL_EXT_framebuffer_multisample
	GL_EXT_framebuffer_multisample_blit_scaled
	GL_EXT_framebuffer_object
	GL_EXT_framebuffer_sRGB
	GL_EXT_geometry_shader4
	GL_EXT_gpu_program_parameters
	GL_EXT_gpu_shader4
	GL_EXT_import_sync_object
	GL_EXT_memory_object
	GL_EXT_memory_object_win32
	GL_EXT_multi_draw_arrays
	GL_EXT_packed_depth_stencil
	GL_EXT_packed_float
	GL_EXT_packed_pixels
	GL_EXT_pixel_buffer_object
	GL_EXT_point_parameters
	GL_EXT_polygon_offset_clamp
	GL_EXT_post_depth_coverage
	GL_EXT_provoking_vertex
	GL_EXT_raster_multisample
	GL_EXT_rescale_normal
	GL_EXT_secondary_color
	GL_EXT_semaphore
	GL_EXT_semaphore_win32
	GL_EXT_separate_shader_objects
	GL_EXT_separate_specular_color
	GL_EXT_shader_image_load_formatted
	GL_EXT_shader_image_load_store
	GL_EXT_shader_integer_mix
	GL_EXT_shadow_funcs
	GL_EXT_sparse_texture2
	GL_EXT_stencil_two_side
	GL_EXT_stencil_wrap
	GL_EXT_texture3D
	GL_EXT_texture_array
	GL_EXT_texture_buffer_object
	GL_EXT_texture_compression_dxt1
	GL_EXT_texture_compression_latc
	GL_EXT_texture_compression_rgtc
	GL_EXT_texture_compression_s3tc
	GL_EXT_texture_cube_map
	GL_EXT_texture_edge_clamp
	GL_EXT_texture_env_add
	GL_EXT_texture_env_combine
	GL_EXT_texture_env_dot3
	GL_EXT_texture_filter_anisotropic
	GL_EXT_texture_filter_minmax
	GL_EXT_texture_integer
	GL_EXT_texture_lod
	GL_EXT_texture_lod_bias
	GL_EXT_texture_mirror_clamp
	GL_EXT_texture_object
	GL_EXT_texture_sRGB
	GL_EXT_texture_sRGB_decode
	GL_EXT_texture_shared_exponent
	GL_EXT_texture_storage
	GL_EXT_texture_swizzle
	GL_EXT_timer_query
	GL_EXT_transform_feedback2
	GL_EXT_vertex_array
	GL_EXT_vertex_array_bgra
	GL_EXT_vertex_attrib_64bit
	GL_EXT_win32_keyed_mutex
	GL_EXT_window_rectangles
	GL_IBM_rasterpos_clip
	GL_IBM_texture_mirrored_repeat
	GL_KHR_blend_equation_advanced
	GL_KHR_blend_equation_advanced_coherent
	GL_KHR_context_flush_control
	GL_KHR_debug
	GL_KHR_no_error
	GL_KHR_parallel_shader_compile
	GL_KHR_robust_buffer_access_behavior
	GL_KHR_robustness
	GL_KTX_buffer_region
	GL_NVX_blend_equation_advanced_multi_draw_buffers
	GL_NVX_conditional_render
	GL_NVX_gpu_memory_info
	GL_NVX_multigpu_info
	GL_NVX_nvenc_interop
	GL_NV_ES1_1_compatibility
	GL_NV_ES3_1_compatibility
	GL_NV_alpha_to_coverage_dither_control
	GL_NV_bindless_multi_draw_indirect
	GL_NV_bindless_multi_draw_indirect_count
	GL_NV_bindless_texture
	GL_NV_blend_equation_advanced
	GL_NV_blend_equation_advanced_coherent
	GL_NV_blend_minmax_factor
	GL_NV_blend_square
	GL_NV_clip_space_w_scaling
	GL_NV_command_list
	GL_NV_compute_program5
	GL_NV_conditional_render
	GL_NV_conservative_raster
	GL_NV_conservative_raster_dilate
	GL_NV_conservative_raster_pre_snap_triangles
	GL_NV_copy_depth_to_color
	GL_NV_copy_image
	GL_NV_depth_buffer_float
	GL_NV_depth_clamp
	GL_NV_draw_texture
	GL_NV_draw_vulkan_image
	GL_NV_explicit_multisample
	GL_NV_feature_query
	GL_NV_fence
	GL_NV_fill_rectangle
	GL_NV_float_buffer
	GL_NV_fog_distance
	GL_NV_fragment_coverage_to_color
	GL_NV_fragment_program
	GL_NV_fragment_program2
	GL_NV_fragment_program_option
	GL_NV_fragment_shader_interlock
	GL_NV_framebuffer_mixed_samples
	GL_NV_framebuffer_multisample_coverage
	GL_NV_geometry_shader4
	GL_NV_geometry_shader_passthrough
	GL_NV_gpu_program4
	GL_NV_gpu_program4_1
	GL_NV_gpu_program5
	GL_NV_gpu_program5_mem_extended
	GL_NV_gpu_program_fp64
	GL_NV_gpu_shader5
	GL_NV_half_float
	GL_NV_internalformat_sample_query
	GL_NV_light_max_exponent
	GL_NV_multisample_coverage
	GL_NV_multisample_filter_hint
	GL_NV_occlusion_query
	GL_NV_packed_depth_stencil
	GL_NV_parameter_buffer_object
	GL_NV_parameter_buffer_object2
	GL_NV_path_rendering
	GL_NV_path_rendering_shared_edge
	GL_NV_pixel_data_range
	GL_NV_point_sprite
	GL_NV_primitive_restart
	GL_NV_query_resource
	GL_NV_query_resource_tag
	GL_NV_register_combiners
	GL_NV_register_combiners2
	GL_NV_sample_locations
	GL_NV_sample_mask_override_coverage
	GL_NV_shader_atomic_counters
	GL_NV_shader_atomic_float
	GL_NV_shader_atomic_float64
	GL_NV_shader_atomic_fp16_vector
	GL_NV_shader_atomic_int64
	GL_NV_shader_buffer_load
	GL_NV_shader_storage_buffer_object
	GL_NV_shader_thread_group
	GL_NV_shader_thread_shuffle
	GL_NV_stereo_view_rendering
	GL_NV_texgen_reflection
	GL_NV_texture_barrier
	GL_NV_texture_compression_vtc
	GL_NV_texture_env_combine4
	GL_NV_texture_multisample
	GL_NV_texture_rectangle
	GL_NV_texture_rectangle_compressed
	GL_NV_texture_shader
	GL_NV_texture_shader2
	GL_NV_texture_shader3
	GL_NV_transform_feedback
	GL_NV_transform_feedback2
	GL_NV_uniform_buffer_unified_memory
	GL_NV_vertex_array_range
	GL_NV_vertex_array_range2
	GL_NV_vertex_attrib_integer_64bit
	GL_NV_vertex_buffer_unified_memory
	GL_NV_vertex_program
	GL_NV_vertex_program1_1
	GL_NV_vertex_program2
	GL_NV_vertex_program2_option
	GL_NV_vertex_program3
	GL_NV_viewport_array2
	GL_NV_viewport_swizzle
	GL_S3_s3tc
	GL_SGIS_generate_mipmap
	GL_SGIS_texture_lod
	GL_SGIX_depth_texture
	GL_SGIX_shadow
	GL_SUN_slice_accum
	GL_WIN_swap_hint
	WGL_EXT_swap_control

Implementation Dependent OpenGL Limits:
============================================

Maximum DrawElements Vertices:	1048576
Maximum DrawElements Indices:	1048576

GLSL:
Maximum Varying Floats:	124
Maximum Vertex Attributes:	16
Maximum Vertex Uniform Components:	4096
Maximum Fragment Uniform Components:	4096
Maximum Vertex Image Units:	32
Maximum Fragment Image Units:	32
Maximum Pipeline Image Units:	192

Cycles:
============================================

CPU device capabilities: SSE2 SSE3 SSE41 AVX AVX2

OpenCL device capabilities:
Number of platforms: 2
Platform #0
	Platform Name: Intel(R) OpenCL
	Platform Vendor: Intel(R) Corporation
	Platform Version: OpenCL 2.1 
	Platform Profile: FULL_PROFILE
	Platform Extensions: cl_intel_dx9_media_sharing cl_khr_3d_image_writes cl_khr_byte_addressable_store cl_khr_d3d11_sharing cl_khr_depth_images cl_khr_dx9_media_sharing cl_khr_fp64 cl_khr_gl_sharing cl_khr_global_int32_base_atomics cl_khr_global_int32_extended_atomics cl_khr_icd cl_khr_image2d_from_buffer cl_khr_local_int32_base_atomics cl_khr_local_int32_extended_atomics cl_khr_spir
	Number of devices: 2
		Device: #0
			Device Name: Intel(R) HD Graphics 630
			Device Vendor: Intel(R) Corporation
			Device OpenCL C Version: OpenCL C 2.0 
			Device Profile: FULL_PROFILE
			Device Version: OpenCL 2.1 
			Device Extensions: cl_intel_accelerator cl_intel_advanced_motion_estimation cl_intel_d3d11_nv12_media_sharing cl_intel_driver_diagnostics cl_intel_dx9_media_sharing cl_intel_motion_estimation cl_intel_packed_yuv cl_intel_required_subgroup_size cl_intel_simultaneous_sharing cl_intel_subgroups cl_khr_3d_image_writes cl_khr_byte_addressable_store cl_khr_d3d10_sharing cl_khr_d3d11_sharing cl_khr_depth_images cl_khr_dx9_media_sharing cl_khr_fp16 cl_khr_fp64 cl_khr_gl_depth_images cl_khr_gl_event cl_khr_gl_msaa_sharing cl_khr_global_int32_base_atomics cl_khr_global_int32_extended_atomics cl_khr_gl_sharing cl_khr_icd cl_khr_image2d_from_buffer cl_khr_local_int32_base_atomics cl_khr_local_int32_extended_atomics cl_khr_mipmap_image cl_khr_mipmap_image_writes cl_khr_spir cl_khr_subgroups cl_khr_throttle_hints 
		Device: #1
			Device Name: Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz
			Device Vendor: Intel(R) Corporation
			Device OpenCL C Version: OpenCL C 2.0 
			Device Profile: FULL_PROFILE
			Device Version: OpenCL 2.1 (Build 392)
			Device Extensions: cl_khr_icd cl_khr_global_int32_base_atomics cl_khr_global_int32_extended_atomics cl_khr_local_int32_base_atomics cl_khr_local_int32_extended_atomics cl_khr_byte_addressable_store cl_khr_depth_images cl_khr_3d_image_writes cl_intel_exec_by_local_thread cl_khr_spir cl_khr_dx9_media_sharing cl_intel_dx9_media_sharing cl_khr_d3d11_sharing cl_khr_gl_sharing cl_khr_fp64 cl_khr_image2d_from_buffer 
Platform #1
	Platform Name: NVIDIA CUDA
	Platform Vendor: NVIDIA Corporation
	Platform Version: OpenCL 1.2 CUDA 9.2.156
	Platform Profile: FULL_PROFILE
	Platform Extensions: cl_khr_global_int32_base_atomics cl_khr_global_int32_extended_atomics cl_khr_local_int32_base_atomics cl_khr_local_int32_extended_atomics cl_khr_fp64 cl_khr_byte_addressable_store cl_khr_icd cl_khr_gl_sharing cl_nv_compiler_options cl_nv_device_attribute_query cl_nv_pragma_unroll cl_nv_d3d10_sharing cl_khr_d3d10_sharing cl_nv_d3d11_sharing cl_nv_copy_opts cl_nv_create_buffer
	Number of devices: 1
		Device: #0
			Device Name: GeForce GTX 1050 Ti
			Device Vendor: NVIDIA Corporation
			Device OpenCL C Version: OpenCL C 1.2 
			Device Profile: FULL_PROFILE
			Device Version: OpenCL 1.2 CUDA
			Device Extensions: cl_khr_global_int32_base_atomics cl_khr_global_int32_extended_atomics cl_khr_local_int32_base_atomics cl_khr_local_int32_extended_atomics cl_khr_fp64 cl_khr_byte_addressable_store cl_khr_icd cl_khr_gl_sharing cl_nv_compiler_options cl_nv_device_attribute_query cl_nv_pragma_unroll cl_nv_d3d10_sharing cl_khr_d3d10_sharing cl_nv_d3d11_sharing cl_nv_copy_opts cl_nv_create_buffer

CUDA device capabilities:
	GeForce GTX 1050 Ti
		CU_DEVICE_ATTRIBUTE_MAX_THREADS_PER_BLOCK			1024
		CU_DEVICE_ATTRIBUTE_MAX_BLOCK_DIM_X			1024
		CU_DEVICE_ATTRIBUTE_MAX_BLOCK_DIM_Y			1024
		CU_DEVICE_ATTRIBUTE_MAX_BLOCK_DIM_Z			64
		CU_DEVICE_ATTRIBUTE_MAX_GRID_DIM_X			2147483647
		CU_DEVICE_ATTRIBUTE_MAX_GRID_DIM_Y			65535
		CU_DEVICE_ATTRIBUTE_MAX_GRID_DIM_Z			65535
		CU_DEVICE_ATTRIBUTE_MAX_SHARED_MEMORY_PER_BLOCK			49152
		CU_DEVICE_ATTRIBUTE_SHARED_MEMORY_PER_BLOCK			49152
		CU_DEVICE_ATTRIBUTE_TOTAL_CONSTANT_MEMORY			65536
		CU_DEVICE_ATTRIBUTE_WARP_SIZE			32
		CU_DEVICE_ATTRIBUTE_MAX_PITCH			2147483647
		CU_DEVICE_ATTRIBUTE_MAX_REGISTERS_PER_BLOCK			65536
		CU_DEVICE_ATTRIBUTE_REGISTERS_PER_BLOCK			65536
		CU_DEVICE_ATTRIBUTE_CLOCK_RATE			1620000
		CU_DEVICE_ATTRIBUTE_TEXTURE_ALIGNMENT			512
		CU_DEVICE_ATTRIBUTE_GPU_OVERLAP			1
		CU_DEVICE_ATTRIBUTE_MULTIPROCESSOR_COUNT			6
		CU_DEVICE_ATTRIBUTE_KERNEL_EXEC_TIMEOUT			0
		CU_DEVICE_ATTRIBUTE_INTEGRATED			0
		CU_DEVICE_ATTRIBUTE_CAN_MAP_HOST_MEMORY			1
		CU_DEVICE_ATTRIBUTE_COMPUTE_MODE			0
		CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE1D_WIDTH			131072
		CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_WIDTH			131072
		CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_HEIGHT			65536
		CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE3D_WIDTH			16384
		CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE3D_HEIGHT			16384
		CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE3D_DEPTH			16384
		CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_LAYERED_WIDTH			32768
		CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_LAYERED_HEIGHT			32768
		CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_LAYERED_LAYERS			2048
		CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_ARRAY_WIDTH			32768
		CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_ARRAY_HEIGHT			32768
		CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_ARRAY_NUMSLICES			2048
		CU_DEVICE_ATTRIBUTE_SURFACE_ALIGNMENT			512
		CU_DEVICE_ATTRIBUTE_CONCURRENT_KERNELS			1
		CU_DEVICE_ATTRIBUTE_ECC_ENABLED			0
		CU_DEVICE_ATTRIBUTE_TCC_DRIVER			0
		CU_DEVICE_ATTRIBUTE_MEMORY_CLOCK_RATE			3504000
		CU_DEVICE_ATTRIBUTE_GLOBAL_MEMORY_BUS_WIDTH			128
		CU_DEVICE_ATTRIBUTE_L2_CACHE_SIZE			1048576
		CU_DEVICE_ATTRIBUTE_MAX_THREADS_PER_MULTIPROCESSOR			2048
		CU_DEVICE_ATTRIBUTE_ASYNC_ENGINE_COUNT			2
		CU_DEVICE_ATTRIBUTE_UNIFIED_ADDRESSING			1
		CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE1D_LAYERED_WIDTH			32768
		CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE1D_LAYERED_LAYERS			2048
		CU_DEVICE_ATTRIBUTE_CAN_TEX2D_GATHER			1
		CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_GATHER_WIDTH			32768
		CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_GATHER_HEIGHT			32768
		CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE3D_WIDTH_ALTERNATE			8192
		CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE3D_HEIGHT_ALTERNATE			8192
		CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE3D_DEPTH_ALTERNATE			32768
		CU_DEVICE_ATTRIBUTE_TEXTURE_PITCH_ALIGNMENT			32
		CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURECUBEMAP_WIDTH			32768
		CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURECUBEMAP_LAYERED_WIDTH			32768
		CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURECUBEMAP_LAYERED_LAYERS			2046
		CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACE1D_WIDTH			32768
		CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACE2D_WIDTH			131072
		CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACE2D_HEIGHT			65536
		CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACE3D_WIDTH			16384
		CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACE3D_HEIGHT			16384
		CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACE3D_DEPTH			16384
		CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACE1D_LAYERED_WIDTH			32768
		CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACE1D_LAYERED_LAYERS			2048
		CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACE2D_LAYERED_WIDTH			32768
		CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACE2D_LAYERED_HEIGHT			32768
		CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACE2D_LAYERED_LAYERS			2048
		CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACECUBEMAP_WIDTH			32768
		CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACECUBEMAP_LAYERED_WIDTH			32768
		CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACECUBEMAP_LAYERED_LAYERS			2046
		CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE1D_LINEAR_WIDTH			134217728
		CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_LINEAR_WIDTH			131072
		CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_LINEAR_HEIGHT			65000
		CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_LINEAR_PITCH			2097120
		CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_MIPMAPPED_WIDTH			32768
		CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_MIPMAPPED_HEIGHT			32768
		CU_DEVICE_ATTRIBUTE_COMPUTE_CAPABILITY_MAJOR			6
		CU_DEVICE_ATTRIBUTE_COMPUTE_CAPABILITY_MINOR			1
		CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE1D_MIPMAPPED_WIDTH			16384
		CU_DEVICE_ATTRIBUTE_STREAM_PRIORITIES_SUPPORTED			1
		CU_DEVICE_ATTRIBUTE_GLOBAL_L1_CACHE_SUPPORTED			1
		CU_DEVICE_ATTRIBUTE_LOCAL_L1_CACHE_SUPPORTED			1
		CU_DEVICE_ATTRIBUTE_MAX_SHARED_MEMORY_PER_MULTIPROCESSOR			98304
		CU_DEVICE_ATTRIBUTE_MAX_REGISTERS_PER_MULTIPROCESSOR			65536
		CU_DEVICE_ATTRIBUTE_MANAGED_MEMORY			1
		CU_DEVICE_ATTRIBUTE_MULTI_GPU_BOARD			0
		CU_DEVICE_ATTRIBUTE_MULTI_GPU_BOARD_GROUP_ID			0


Enabled add-ons:
============================================

io_scene_3ds (version: UNKNOWN, path: C:\Users\Aleksandr\Desktop\blender-2.80.0-git.98d2055-windows64\2.80\scripts\addons\io_scene_3ds\__init__.py)
io_scene_fbx (version: (3, 9, 1), path: C:\Users\Aleksandr\Desktop\blender-2.80.0-git.98d2055-windows64\2.80\scripts\addons\io_scene_fbx\__init__.py)
io_anim_bvh (version: UNKNOWN, path: C:\Users\Aleksandr\Desktop\blender-2.80.0-git.98d2055-windows64\2.80\scripts\addons\io_anim_bvh\__init__.py)
io_mesh_ply (version: UNKNOWN, path: C:\Users\Aleksandr\Desktop\blender-2.80.0-git.98d2055-windows64\2.80\scripts\addons\io_mesh_ply\__init__.py)
io_scene_obj (version: (2, 3, 6), path: C:\Users\Aleksandr\Desktop\blender-2.80.0-git.98d2055-windows64\2.80\scripts\addons\io_scene_obj\__init__.py)
io_scene_x3d (version: (1, 2, 0), path: C:\Users\Aleksandr\Desktop\blender-2.80.0-git.98d2055-windows64\2.80\scripts\addons\io_scene_x3d\__init__.py)
io_mesh_stl (version: (1, 1, 2), path: C:\Users\Aleksandr\Desktop\blender-2.80.0-git.98d2055-windows64\2.80\scripts\addons\io_mesh_stl\__init__.py)
io_mesh_uv_layout (version: (1, 1, 1), path: C:\Users\Aleksandr\Desktop\blender-2.80.0-git.98d2055-windows64\2.80\scripts\addons\io_mesh_uv_layout\__init__.py)
io_curve_svg (version: UNKNOWN, path: C:\Users\Aleksandr\Desktop\blender-2.80.0-git.98d2055-windows64\2.80\scripts\addons\io_curve_svg\__init__.py)
cycles (version: UNKNOWN, path: C:\Users\Aleksandr\Desktop\blender-2.80.0-git.98d2055-windows64\2.80\scripts\addons\cycles\__init__.py)

Please, for the future attach the system information as txt file, by dragging and dropping the file in the comment field or by using the upload entry on the header of the comment field (the icon with a up arrow).

Also please always upload files on this site, we do not accept third-party storage (way too easy to give dead links in a few weeks).

Bastien Montagne (mont29) triaged this task as Confirmed priority.Tue, Jul 10, 11:43 AM
Bastien Montagne (mont29) claimed this task.