Eevee crash on render (F12) #55809
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Reference: blender/blender#55809
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System Information
Windows 7 64-bit
GeForce GTX 745
Blender Version
Broken: 2.80 Alpha Hash:
a6340a5
Short description of error
When Eevee render engine is selected, it crashes on attempting to just render the default scene (cube, camera and lamp).
It will render fine with Cycles selected as render engine.
It does not matter if CPU or CUDA GPU is selected. Either setting works fine in cycles. Either setting crashes in eevee.
Exact steps for others to reproduce the error
Added subscriber: @david.hillard
Added subscriber: @bdp
same : https://developer.blender.org/T55805
Added subscriber: @antoniov
Same #55816
Closed as duplicate of #55816
Added subscriber: @VukGardasevic
There is a lot of reports of Eevee render material tab crashes. Trying to keep it up in one task. :)
Added subscriber: @JK0JK
I could use the "viewport render" tool on the 'view' pannel but (I am not sure of what happened, guess I gotta report a bug) now it does not render properly. I get this error message...
{F6729162
Wonder if anyone knows how to solve this, since I gotta release the animation at the ond of the month and yeah... Now I guess I gotta spend the rest of my life waiting for that to finish rendering in cycles...