Blender 2.8 crash with any alpha in Blend Mode #55929

Closed
opened 2018-07-11 23:39:15 +02:00 by Javier Rondón · 6 comments

System Information

Operating system: KDE Neon

Graphics card: Nvidia GTX 1070

Processor: Intel i7 5820k

Ram: 16Gb

Blender Version
Broken: blender-2.80-17bc0567268-linux-glibc219-x86_64

Short description of error

When I changed roughness between 0 and 1 and Alpha is active in the options of blend mode, blender crash..

Exact steps for others to reproduce the error

  1. Open Blender
  2. Select Eevee.
  3. Active rendered in display render preview.
  4. Crete a new material with nodes.
  5. Active Alpha Blend, Hashed or Clip.
  6. In Principled BSDF, change roughness between 0 and 1 repeatedly.
  7. Blender crash.
**System Information** Operating system: KDE Neon Graphics card: Nvidia GTX 1070 Processor: Intel i7 5820k Ram: 16Gb **Blender Version** Broken: blender-2.80-17bc0567268-linux-glibc219-x86_64 **Short description of error** When I changed roughness between 0 and 1 and Alpha is active in the options of blend mode, blender crash.. **Exact steps for others to reproduce the error** 1) Open Blender 2) Select Eevee. 3) Active rendered in display render preview. 4) Crete a new material with nodes. 5) Active Alpha Blend, Hashed or Clip. 6) In Principled BSDF, change roughness between 0 and 1 repeatedly. 7) Blender crash.
Author

Added subscriber: @JavierRondon

Added subscriber: @JavierRondon

Added subscriber: @mont29

Added subscriber: @mont29
Clément Foucault was assigned by Bastien Montagne 2018-07-25 15:19:53 +02:00

Another one that sounds similar to other reports on windows… Cannot reproduce here on deb64 testing + Intel GPU

Another one that sounds similar to other reports on windows… Cannot reproduce here on deb64 testing + Intel GPU

actually, @JavierRondon can you please try again with latest 2.8 build? thanks.

actually, @JavierRondon can you please try again with latest 2.8 build? thanks.
Author

In #55929#521732, @mont29 wrote:
actually, @JavierRondon can you please try again with latest 2.8 build? thanks.

It's now fine, thanks

> In #55929#521732, @mont29 wrote: > actually, @JavierRondon can you please try again with latest 2.8 build? thanks. It's now fine, thanks

Changed status from 'Open' to: 'Resolved'

Changed status from 'Open' to: 'Resolved'
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Reference: blender/blender#55929
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