Crash with a rotation on z of a camera (follow path and track to) #56008
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Reference: blender/blender#56008
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System Information
Arch Linux 18.04 - Nvidia Geforce Titan Z
Blender Version
Broken: blender-2.80-dc3b3d94538
Worked: blender-2.79b-f4dc9f9d68b
Short description of error
Blender crash when i want to rotate on z axe the camera.
It will be nice to have this z normal rotation possible. Or have a nice horizontal orientation of the camera
Exact steps for others to reproduce the error
I have made :
A simple follow path of a Camera and a BezierCurve and a Track to constraint of the camera to an Empty
Best,
Damien
Added subscriber: @lastrodamo
Added subscribers: @Sergey, @mont29
@Sergey
par->curve_cache
is NULL, there is some ifdef’ed code above that handles that case, comments says this should not happen anymore… Since it seems related to depsgraph, I’ll assign to you for now. :)eeeh,
par->curve_cache
in object.c’sob_parcurve()
function, here is the whole crash backtrace:I have change Damped Track by a Track to and i have a nice horizontal rotation of the camera.
The Track to block the rotations this is right. But there is a crash again if i move this normal x,y,z rotation gizmo.
On the Track to constraint, Is it possible to release the z axe rotation ?
Note: most certainly same issue as #55770…
Changed status from 'Open' to: 'Resolved'
Can no longer reproduce the issue. Considering it solved by all the recent changes.
If the issue is still happening make a new report with updates file and steps to reproduce the issue.
For until then considering this solved and closing. Thanks for the report.