Bug Edit Mod Blender 2.80 #56188

Closed
opened 2018-08-01 07:58:16 +02:00 by Tof MUSIK · 6 comments

Blender 2.80
**Edit Mod
Error crash when we click on the icon (vertex, edge, face) High - left
**
I'm on Mac OS Sierra - AMD 6970M 2Go - IMac 27' 16Go RAM

Good Job for 2.80 and I wait mid-October ;-)

Thanks in advance

On 09/08/2018
I will try again with the new version of Blender 2.80 (8/08/2018). At this time the problem is always the same. (Crash with icons of selection vertex, edges or faces in edit mod.)

Blender 2.80 **Edit Mod Error crash when we click on the icon (vertex, edge, face) High - left ** I'm on Mac OS Sierra - AMD 6970M 2Go - IMac 27' 16Go RAM Good Job for 2.80 and I wait mid-October ;-) Thanks in advance On 09/08/2018 I will try again with the new version of Blender 2.80 (8/08/2018). At this time the problem is always the same. (Crash with icons of selection vertex, edges or faces in edit mod.)
Author

Added subscriber: @Tofmusik

Added subscriber: @Tofmusik

Added subscribers: @ArtoKitula, @mont29

Added subscribers: @ArtoKitula, @mont29

Most likely yet another OpenGL issue… Please:

  • Ensure both your OS and drivers are fully up-to-date (and use official GPU drivers, not those provided by windows or tablet/laptop maker or open source ones in linux distributions).
  • Try the latest build from our buildbot.
  • Try to start Blender in factory settings (--factory-startup commandline option) (this will ensure whether this is a userpref or addon issue or not).
  • Try to tweak OGL settings in UserPreferences, System tab.
  • Try to tweak your GPU driver settings (e.g. try different values between 'performance' and 'quality' if you have such slider, etc.).
  • Launch Blender from the command line with --debug-gpu option and attach as text file here any error printed out in the console (do not paste it directly in comment).
  • Try to start in software OpenGL mode (use the blender-softwaregl distributed with official blender, will be slow, but will show whether this is a driver issue or not).

@ArtoKitula may also have some more ideas?

Most likely yet another OpenGL issue… Please: * Ensure both your OS and drivers are fully up-to-date (and use official GPU drivers, not those provided by windows or tablet/laptop maker or open source ones in linux distributions). * Try the latest build from [our buildbot](https://builder.blender.org/download). * Try to start Blender in factory settings (`--factory-startup` commandline option) (this will ensure whether this is a userpref or addon issue or not). * Try to tweak OGL settings in UserPreferences, System tab. * Try to tweak your GPU driver settings (e.g. try different values between 'performance' and 'quality' if you have such slider, etc.). * Launch Blender from the command line with `--debug-gpu` option and **attach as text file** here any error printed out in the console (**do not** paste it directly in comment). * Try to start in software OpenGL mode (use the `blender-softwaregl` distributed with official blender, will be slow, but will show whether this is a driver issue or not). @ArtoKitula may also have some more ideas?

Most likely OpenGL issue yeah, but unable to repro here. --factory-startup --debug-gpu first to get crashlog. Nothing more to add.

Most likely OpenGL issue yeah, but unable to repro here. --factory-startup --debug-gpu first to get crashlog. Nothing more to add.

Changed status from 'Open' to: 'Archived'

Changed status from 'Open' to: 'Archived'
Bastien Montagne self-assigned this 2018-08-09 11:59:04 +02:00

More than a week without reply or activity. Due to the policy of the tracker archiving for until required info/data are provided.

More than a week without reply or activity. Due to the policy of the tracker archiving for until required info/data are provided.
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Reference: blender/blender#56188
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