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DrawData memory leak when exiting Blender on 02_040_A.anim.blend
Closed, ResolvedPublic


System Information
Windows 10, MSVC2017, Nvidia GTX1080Ti

Blender Version
Broken: 31a1c2b7d2ab307475ec08dc4f7b6f8e6a9eebe1


  1. Load the 02_040_A.anim.blend shot file from the Spring repo
  2. Close Blender
  3. Note that in the console, there's now the following error: Error: Not freed memory blocks: 1797498, total unfreed memory 658.263123 MB (it was higher in another run, up to ~888mb)

Running with --debug reveals that the unfreed memory blocks are all DrawData len: 192

Event Timeline

Note: Just confirmed that this is still happening in HEAD (4f06c7c8389d144394efdda8829f3d01283694d6)

Bastien Montagne (mont29) lowered the priority of this task from 90 to 50.Aug 21 2018, 5:25 PM