GP crash on preview tab #57092
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Reference: blender/blender#57092
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System Information
win7 gtx575m
Blender Version
Broken: (2.80-db1a04313c3-win64)
Worked: (optional)
blender crashes in 2d animation mode after clicking the preview tab
Exact steps for others to reproduce the error
Based on a (as simple as possible) attached .blend file with minimum amount of steps
Added subscriber: @pantov
Added subscriber: @antoniov
Please provide a .blend file and exact steps to reproduce the problem, this is not enough information for us to investigate.
hi
no blend file, becouse nothing gets created,
open blender, select 2d workspace in startup screen, press preview on the right hand dropdown list. crash...
I cannot reproduce the bug.
my guess it has something to do with my gfx card, its rather old...
i can make a vid if u like
BLENDERCRASH.mp4 here is a screen recording of te bug/crash
I did the same steps of your video and no error. I'm using Windows 10 NVIDIA GTX660.
Try to update your video drivers and run blender with --debug-gpu to try find in the log any information about the crash.
im not sure if im doing this right.. im verry noob with blender (migrating from 3ds max after 25years :-)
i made a shortcut for blender with the --debug-gpu line after the blender.exe disk location,..
but i cant find a log file after crash...
Try this:
Usually the crash file is in your OS temp folder or in blender folder.
If you don't find it, try to save the file with a "unique" name before 4) . Maybe something like "bugtestforblender" and look in windows for this name after crash (the log has the same name of the current file)
ok i ran blender as you said, recreated te bug, and cmd gave me the pasted info below.
i hadnt update my driver yet. driver version 359.00. i will update now to see if the problem still exists.
(couldnt find the blender.crash.txt) and i failed to save with unique name.
pasted from cmd:
Microsoft Windows [Version 6.1.7601]
Copyright (c) 2009 Microsoft Corporation. All rights reserved.
C:\Users\basje>cd C:\Users\basje\Downloads\blender-2.80-db1a04313c3-win64\blende
r-2.80.0-git.db1a04313c3-windows64
C:\Users\basje\Downloads\blender-2.80-db1a04313c3-win64\blender-2.80.0-git.db1a0
4313c3-windows64>
C:\Users\basje\Downloads\blender-2.80-db1a04313c3-win64\blender-2.80.0-git.db1a0
4313c3-windows64>blender --factory-startup
Win32 Error# (3221692565): The specified OpenGL version and feature set are eith
er invalid or not supported.
Win32 Error# (3221692565): The specified OpenGL version and feature set are eith
er invalid or not supported.
Win32 Error# (3221692565): The specified OpenGL version and feature set are eith
er invalid or not supported.
Win32 Error# (3221692565): The specified OpenGL version and feature set are eith
er invalid or not supported.
Win32 Error# (3221692565): The specified OpenGL version and feature set are eith
er invalid or not supported.
Win32 Error# (3221692565): The specified OpenGL version and feature set are eith
er invalid or not supported.
found bundled python: C:\Users\basje\Downloads\blender-2.80-db1a04313c3-win64\bl
ender-2.80.0-git.db1a04313c3-windows64\2.80\python
Error : EXCEPTION_ACCESS_VIOLATION
Address : 0x00000001403AD2B0
Module : C:\Users\basje\Downloads\blender-2.80-db1a04313c3-win64\blender-2.80.0
C:\Users\basje\Downloads\blender-2.80-db1a04313c3-win64\blender-2.80.0-git.db1a0
4313c3-windows64>
bug dissapeared after updating my gfx driver :-)
i feel stupid now , sorry for wasting your time
Added subscriber: @lichtwerk
Changed status from 'Open' to: 'Resolved'
glad that's solved