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Active Tools overlay shows up even if disabled
Closed, ResolvedPublic


System Information
Xbuntu / AMD

Blender Version

Short description of error
In viewports with Active Tools disabled in overlay, it will still pop up when using it in another viewport

Exact steps for others to reproduce the error
New file
Use two viewports (lets just call them A and B)
In viewport B, go into Overlays and disable Active Tools
In viewport A, select an object and rotate it using the Active Tools
...and Active Tools overlay will pop up in viewport B...

Side note: this will also happen if you just disable Overlays completely

Event Timeline

Brecht Van Lommel (brecht) triaged this task as Confirmed, Medium priority.

I guess this refers not to the tool gizmo that you click on, but the stuff that is drawn while using the tool. To me it makes sense to hide that along with the tool gizmo, so you can see the character without obstruction. @Campbell Barton (campbellbarton), is this intentional or an oversight?

Note that this was caused by additions to transform callback which don't use active-tool code, causing dial to be drawn even w/ overlays disabled.

It used to only draw the helpline in all views, but it's since had the dial added to it.
Now this checks and only draws in the active view when the gizmo is used.