Blender's own cursors becoming miniaturized on high resolution displays
Open, Needs TriagePublic

Description

System Information
Windows 10 Pro 64-bit / 1070 Ti / 4k Monitor

Blender Version
Broken: 2.79b, 2.80 Alpha 2 (121c94b0829)

Short description of error

Mouse cursors are "crushed" and turn into very small, black cursors.

All the images are taken at the same monitor size / scaling.

Exact steps for others to reproduce the error
Unfortunately I have not managed to find a reliable way to reproduce the issue.

From personal experience, it occurs often if the computer has been in use for some time, and Blender is then opened. Opening Blender right after boot does not seem to have any issues.

I am not the only person who has had this issue.

One way to remedy this issue is to override the custom mouse cursor behaviour in the wm_cursors.c, as noted in the Blender StackExchange thread.

Details

Type
Bug

Can confirm this issue.

Not surea about 2.8 but it definitely happens on occasion in 2.79b.

It does not happen in Windows 7, always in Windows 10.

Jukka (Jsmf) renamed this task from Blender's own cursors becoming minituarized on high resolution displays to Blender's own cursors becoming miniatuarized on high resolution displays.Oct 15 2018, 7:48 AM
Jukka (Jsmf) renamed this task from Blender's own cursors becoming miniatuarized on high resolution displays to Blender's own cursors becoming miniaturized on high resolution displays.