NVidia Geforce 10 GTX 1050
Worked: 2.79b from the Blender Builder
Last I used Blender a couple weeks/months back and it worked, now when launching blender it immediately crashes. Sometimes it takes a second to crash, but there's never any UI. I can't think of a reason other than Windows updates or some driver, but would that not crash the Blender Builder version (which works)?
Update and Summary:
After moving out igdrclneo64.dll and igdrcl64.dll from the system32 folder the instant crashes stopped, same effect as using blender in compatibility mode. Only if I move nvopencl.dll and nvcuda.dll out of system32 can i use 3d programs. That disables all CUDA functions though. The error message I got was can't access nvcuda.dll and nvopencl.dll
Final Update and Summary
The root of the issue is some Error with Windows, likely to be introduced by a software update. It causes all Graphics Drivers to not function correctly - CUDA and OpenCL become unavailable as well.
The only way I was able to solve it was to reinstall Windows.
Exact steps for others to reproduce the error
I can't give exact steps to recreate it.
Things I tried:
-sampled some older Nvidia Drivers
-Used Intel Integrated Graphics to launch. (didn't work)
-Updating all my drivers.
-Using some sort of blender.bat file from another forum. I didn't know how to do the step of linking .blend.bat files though.
-Using the blender builder version, which worked - the installed version still doesn't. What does this mean? (Update: it means blender builder doesn't use CUDA)