Win10 64, GTX 1070 + 970
Short description of error
Linked and Proxied Rigify rig creates dependency cycle that slows down the rig and can cause incorrect character positioning in the viewport and during rendering.
Exact steps for others to reproduce the error
- Add human metarig armature to the scene and create rig. Group everything for linking.
- In the new project link rig group from previously created file and make proxy of it.
- System console displays:
Dependency cycle detected:
rig depends on rig_proxy through Proxy. rig_proxy depends on rig through Driver.