meshediting-bug seen in object-mode
Open, Needs TriagePublic

Description

System Information
Operating system: mac os 10.14
graphics card: Intel HD Graphics 4000/GPU

**Blender Version: 2.79b
Broken: (example: 2.69.7 4b206af, see splash screen)
Worked: (optional)

**Short description of error: trying to edit a mesh of a free blendfile /2.76 (from https://www.blendswap.com/blends/view/82864)
after editing the bottle-mesh in editmode when returning to objectmode the original form of the mesh appears additional to the edited form of the mesh.

Exact steps for others to reproduce the error:
-open file
-select bottle-objects
-go in editmode
-select all faces
-scale selection (x/y)
-return to object-mode
-the old version of the edited mesh appears additional to the edited form of the object (why?

)

Based on a (as simple as possible) attached .blend file with minimum amount of steps

Details

Type
Bug