Blender 2.8 3D view limit #57563

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opened 2018-11-01 17:55:11 +01:00 by Kent Davis · 18 comments

MacOS 10.14.1
5K 27" 2017

Blender 2.80 limit vision while zoom out on 3D view I can't see on top and I can't see on bottom. Only I can see middle there.
https://youtu.be/AwNzxpt7BfQ

MacOS 10.14.1 5K 27" 2017 Blender 2.80 limit vision while zoom out on 3D view I can't see on top and I can't see on bottom. Only I can see middle there. https://youtu.be/AwNzxpt7BfQ
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Added subscriber: @Kent-Davis

Added subscriber: @Kent-Davis
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Added subscriber: @lichtwerk

Added subscriber: @lichtwerk
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That should change if you increase the View Clip End, no?
(looks like you have an object 4km and clipping at 1km)

Beware that if you increase clip end a whole lot, you might have to increase Clip Start a bit, too (or you might run into unavoidable artifacts).

marking as incomplete until @Kent-Davis confirms this is solved...

That should change if you increase the View Clip End, no? (looks like you have an object 4km and clipping at 1km) Beware that if you increase clip end a whole lot, you might have to increase Clip Start a bit, too (or you might run into unavoidable artifacts). marking as incomplete until @Kent-Davis confirms this is solved...
Author

Hi. I have difficult understand text there.

Hi. I have difficult understand text there.
Member

Try changing these values (increase End [and possibly Clip Start as well]) and see if that makes a difference.
#57563.png

Try changing these values (increase `End` [and possibly `Clip Start` as well]) and see if that makes a difference. ![#57563.png](https://archive.blender.org/developer/F5335230/T57563.png)
Author

Oh I see that one and I follow your say. https://youtu.be/I78ayGVdT74 not work.

Oh I see that one and I follow your say. https://youtu.be/I78ayGVdT74 not work.
Clément Foucault was assigned by Philipp Oeser 2018-11-02 13:10:08 +01:00
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Added subscriber: @fclem

Added subscriber: @fclem
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@fclem: have an idea?

@fclem: have an idea?

Changed status from 'Open' to: 'Archived'

Changed status from 'Open' to: 'Archived'

@Kent-Davis you are editing the properties of another view3D area. Thoses properties are store per viewports. You need to use the Properties Panel of the viewport you see.

@Kent-Davis you are editing the properties of another view3D area. Thoses properties are store per viewports. You need to use the Properties Panel of the viewport you see.
Author

What is properties, store per viewports, properties panel of the viewport. I don't understand.
Would you like snapshot to show me and I able to work on there make bone become thickness also red, green, and blue make thickness?

What is properties, store per viewports, properties panel of the viewport. I don't understand. Would you like snapshot to show me and I able to work on there make bone become thickness also red, green, and blue make thickness?
Member

What @fclem was saying [and I totally missed in your video, doh!] is that you have split your views and the Panel you are editing the Clip values is in another view.

What you need to do is hit N in your current 3D view and makes those changes in the Panel there

What @fclem was saying [and I totally missed in your video, doh!] is that you have split your views and the Panel you are editing the Clip values is in another view. What you need to do is hit N in your **current** 3D view and makes those changes in the Panel there
Member

Also: dont mix this with #57569 (bone issue), lets stick to the grid issue here...

Also: dont mix this with #57569 (bone issue), lets stick to the grid issue here...

@Kent-Davis this is not a help site. This site is for reporting bugs and what you are reporting are not bugs.

What you are asking is pretty basic. You would be better off asking help on Blender Artists for example or watch tutorials about the basics of blender's User Interface.

EDIT: Sorry for being so harsh, some of your reports are still valid.

@Kent-Davis this is not a help site. This site is for reporting bugs and what you are reporting are not bugs. What you are asking is pretty basic. You would be better off asking help on Blender Artists for example or watch tutorials about the basics of blender's User Interface. EDIT: Sorry for being so harsh, some of your reports are still valid.
Author

sigh

sigh
Author

Yes. Now I got you say Clem...
I just download today November 2, 2018. (Blender update)
Now I am show you other youtube you can see.
https://youtu.be/YXAKGd98g6Q

Yes. Now I got you say Clem... I just download today November 2, 2018. (Blender update) Now I am show you other youtube you can see. https://youtu.be/YXAKGd98g6Q
Member

As far as I can see, the original issue is resolved.
The other one is not a bug, it's a depth buffer precision thing when having very large ranges -- descibed in the manual .

As far as I can see, the original issue is resolved. The other one is not a bug, it's a depth buffer precision thing when having very large ranges -- descibed in [the manual ](https://docs.blender.org/manual/en/dev/troubleshooting/3d_view.html#troubleshooting-depth).
Author

allright.

allright.
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Reference: blender/blender#57563
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