MacOS, Macbook Pro 15" 2017, i7-7700HQ / Radeon Pro 560 4GB
Broken: 2.79b hash f4dc9f9
Worked: (optional) Latest build on Windows, GTX 1080 Ti
Short description of error
Throws "scene too complex to fit in available memory" before starting the render, whilst only using 700M. On Windows, the per-frame memory usage is 3GB or less, which can fit into the Mac's VRAM.
Exact steps for others to reproduce the error
On MacOS with 4GB graphics card, load blend file, render frames 600 to 800 with valid file destination, using OpenCL GPU Compute engine.