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Simple sculpting changes in Solid ( and Wireframe ) are not reflected in LookDev or Rendered mode
Open, ConfirmedPublic

Description

System Information
Windows 10, GTX 1070

Blender Version
Broken: Blender 2.8 Alpha 2, 0d69a5aa349

Short description of error
Changes made in the Sculpt mode ( by default in Solid mode ) are reflected in WireFrame, but not in LookDev or Rendered mode.

Exact steps for others to reproduce the error

  1. Load up the default scene
  2. Open the Sculpt tab
  3. Use the default settings to sculpt the corners of the cube, so that they visibly move
  4. Now change from Solid to Wireframe mode. The changes migrate across
  5. Now change to LookDev or Rendered. The changes do not migrate across.

Pressing Tab to enter edit mode will update the changes.

Even if sculpting isn't currently available in LookDev or Rendered mode, any changes made in Solid or Wireframe should be reflected in those viewports.

Details

Type
Bug