Eevee: Lights dont cast shadows if they are part of an collection instance #57693
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Reference: blender/blender#57693
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System Information
Fedora 29, 970m
Blender Version
Broken:
0c8aa85069
Worked: NA
Short description of error
Lights appear to not cast shadows if they are part of an collection instance.
Lights in the collection itself work though.
Exact steps for others to reproduce the error
InstancedCollectionLightsNoShadow.blend
Scene Lights
option ON)while instancing of collections of lights might not be a very common practice, it is mostly relevant when linking such a collection from another blend.
( and the
Instance Collections
option is enabled by default when linking a collection -- if that option is disabled during linking, shadows work... )Added subscriber: @lichtwerk
#68490 was marked as duplicate of this issue
#67784 was marked as duplicate of this issue
#63132 was marked as duplicate of this issue
#61407 was marked as duplicate of this issue
This is a current limitation of Eevee/Depsgraph. I might lift this limitation for Renders but for viewport it's not that simple.
For the record the problem is that Depsgraph generate transient objects for duplis and these transient objects only live for the time of the iteration (they are deleted between redraw) and I cannot keep track of which shadow map to update if I don't have persistent storage per dupli. If I don't keep track, that means every shadow map from a dupli lamp will be updated each redraw and it will lead to major performance drop.
Added subscriber: @DuarteRamos
Added subscriber: @camomiles
Added subscriber: @heavypoly
What is the best performing workaround for this? Linked duplicates instead of collections?
Added subscriber: @solartistic
Added subscribers: @duodequinquagesimum, @fclem, @zhanghua, @ZedDB, @mont29
Added subscribers: @complexly, @zeauro
Added subscriber: @JonathanLampel-4
Added subscriber: @BleuRaven
Changed status from 'Confirmed' to: 'Resolved'
This has been resolved (at least for me) in the latest blender master version.
This is cool, didnt notice, thx checking @ZedDB!
Added subscriber: @albert.b
lights issue.blend
Is this same issue? lights in my scene just died when some lights linked into collection instance, not just shadow missing