Windows 10, GTX 1080Ti & 660Ti
Broken: 2.80 Alpha 2 a421cfa8d31 (today's build)
Short description of error
Blender crashes after finishing rendering in Cycles (status says 'Finished', but before the compositing kicks in). I changed a lot of settings between renders (motion blur, persistent images, added vector pass, removed diffuse pass, turned off cryptomatte), but even after reverting the changes the crash still occurs.
Exact steps for others to reproduce the error
Open the file
Render the scene as-is
Update: Blender also crashes if I try to delete the tree objects or collection. So far I haven't been able to narrow it down any farther.
I'm not able to reproduce this from scratch, but if I import everything into a new file I still get a crash.