glTF 2.0 importer / exporter #57763

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opened 2018-11-10 09:40:27 +01:00 by Julien Duroure · 8 comments
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Importer / Exporter of gltf2 files.io_scene_gltf2.zip
This addon is developed by KhronosGroup.

Here is current development git & documentation:
https://github.com/KhronosGroup/glTF-Blender-IO

Importer / Exporter of gltf2 files.[io_scene_gltf2.zip](https://archive.blender.org/developer/F5473163/io_scene_gltf2.zip) This addon is developed by KhronosGroup. Here is current development git & documentation: https://github.com/KhronosGroup/glTF-Blender-IO
Bastien Montagne was assigned by Julien Duroure 2018-11-10 09:40:27 +01:00
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Added subscriber: @JulienDuroure

Added subscriber: @JulienDuroure
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For long term development and maintenance, we will have daily changes and fixes in the github repository. If we have a major and/or critical update, we also want to provide and integrate it into future versions of Blender.

For long term development and maintenance, we will have daily changes and fixes in the github repository. If we have a major and/or critical update, we also want to provide and integrate it into future versions of Blender.

Hi Julien, please create a differential instead (https://developer.blender.org/differential/diff/create/), it’s much easier to review. (I know the 'submit new addon' creates a new task… :/ ).

Only did a very quick overview, one thing that we should not accept I think is the double 2.7x/2.8x compatibility inside a same code. I understand the logic behind that for an external add-on, but it adds some overhead and clutter to the code, and the ones shipped with Blender should never care about that (since they are only expected to be working with the version they are released with).

Hi Julien, please create a differential instead (https://developer.blender.org/differential/diff/create/), it’s much easier to review. (I know the 'submit new addon' creates a new task… :/ ). Only did a very quick overview, one thing that we should not accept I think is the double 2.7x/2.8x compatibility inside a same code. I understand the logic behind that for an external add-on, but it adds some overhead and clutter to the code, and the ones shipped with Blender should never care about that (since they are only expected to be working with the version they are released with).
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Hello Bastien,

OK, I will create a diff.
Note that zip I submitted has no double compatibility (you probably read files from github that have this double stuff).

Hello Bastien, OK, I will create a diff. Note that zip I submitted has no double compatibility (you probably read files from github that have this double stuff).
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@mont29 Here is the diff : https://developer.blender.org/differential/diff/12493/
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Added subscriber: @lichtwerk

Added subscriber: @lichtwerk
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Changed status from 'Open' to: 'Archived'

Changed status from 'Open' to: 'Archived'
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Hi @JulienDuroure : thnx for submitting this (very welcome addition).
Since this is now in Differential and in review, I think we can close this task (to only have discussion in one place)?

Hi @JulienDuroure : thnx for submitting this (very welcome addition). Since this is now in Differential and in review, I think we can close this task (to only have discussion in one place)?
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Reference: blender/blender-addons#57763
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