Tara.blend from Blender cloud: moving a controller in pose mode instantly crashes Blender 2.8 #57879
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System Information
Name NVIDIA GeForce GTX 1070
PNP Device ID PCI\VEN_10DE&DEV_1B81&SUBSYS_36FC1458&REV_A1\4&278F5FE4&0&0009
Adapter Type GeForce GTX 1070, NVIDIA compatible
Adapter Description NVIDIA GeForce GTX 1070
Adapter RAM (1,048,576) bytes
Installed Drivers C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_54bd1f10ac116cd5\nvldumdx.dll,C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_54bd1f10ac116cd5\nvldumdx.dll,C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_54bd1f10ac116cd5\nvldumdx.dll,C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_54bd1f10ac116cd5\nvldumdx.dll
Driver Version 25.21.14.1616
INF File oem168.inf (Section108 section)
Color Planes Not Available
Color Table Entries 4294967296
Resolution 1920 x 1080 x 60 hertz
Bits/Pixel 32
Memory Address 0xDC000000-0xDCFFFFFF
Memory Address 0xA0000000-0xAFFFFFFF
Memory Address 0xB0000000-0xB1FFFFFF
IRQ Channel IRQ 17
Driver c:\windows\system32\driverstore\filerepository\nv_dispi.inf_amd64_54bd1f10ac116cd5\nvlddmkm.sys (25.21.14.1616, 19.65 MB (20,605,496 bytes), 10/5/2018 10:23 AM)
OS Name Microsoft Windows 10 Pro
Version 10.0.17134 Build 17134
Processor Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz, 4001 Mhz, 4 Core(s), 8 Logical Processor(s)
Installed Physical Memory (RAM) 16.0 GB
Total Physical Memory 15.9 GB
Available Physical Memory 8.77 GB
Total Virtual Memory 29.4 GB
Available Virtual Memory 12.3 GB
Page File Space 13.5 GB
Blender Version
Broken: 2.80 alpha 2 2018-11-16 00:04
Tara.blend from Blender cloud: moving any controller in 3d mode view in pose mode instantly crashes Blender 2.8
Exact steps for others to reproduce the error
Crashes to {F5588863}System
Added subscriber: @AlanKnittel
Added subscribers: @Sergey, @lichtwerk
Confirmed,
asserts with
BLI_assert(pose->chan_array != NULL);
@Sergey: is this for you?
Folks, can we have any assurance this will be fixed before release? If not, I;m going to have to get someone to fix Tara.
There might be a fix here, the rig itself has issues which makes it difficult to avoid dependency cycle which was considered fake by the rigger.
Most reliable will be to fix those dependency cycles in the rig.
Added subscriber: @brecht
Changed status from 'Open' to: 'Resolved'
Confirmed crash in older version, but appears to be working without crashing now.