Crash switching to Modeling then Sculpting Workspace #58066

Closed
opened 2018-11-26 18:09:23 +01:00 by Gavin Scott · 22 comments

System Information
Windows 10 Nvidia 1060

Blender Version
2.80 current commit.

Short description of error
Blender crashes when switching to Modeling then Sculpting Workspace.

Exact steps for others to reproduce the error

Open Blender, dismiss splash, click /Modeling\ workspace tab, click /Sculpting\ tab, crash:

Error : EXCEPTION_ACCESS_VIOLATION
Address : 0x00007FF6DA6C2B5D
Module : G:\bdev\build_windows_Release_x64_vc15_Release\bin\release\blender.exe

**System Information** Windows 10 Nvidia 1060 **Blender Version** 2.80 current commit. **Short description of error** Blender crashes when switching to Modeling then Sculpting Workspace. **Exact steps for others to reproduce the error** Open Blender, dismiss splash, click /Modeling\ workspace tab, click /Sculpting\ tab, crash: Error : EXCEPTION_ACCESS_VIOLATION Address : 0x00007FF6DA6C2B5D Module : G:\bdev\build_windows_Release_x64_vc15_Release\bin\release\blender.exe
Author

Added subscriber: @GavinScott

Added subscriber: @GavinScott

#58096 was marked as duplicate of this issue

#58096 was marked as duplicate of this issue

#58087 was marked as duplicate of this issue

#58087 was marked as duplicate of this issue

#58078 was marked as duplicate of this issue

#58078 was marked as duplicate of this issue

Added subscriber: @ThinkingPolygons

Added subscriber: @ThinkingPolygons

Confirmed.

Confirmed.
Member

Added subscriber: @zanqdo

Added subscriber: @zanqdo
Member

Double confirmed

Double confirmed
Member

Have you guys thought about a getting into test driven development?

Have you guys thought about a getting into test driven development?
Author

This crash seems to have been fixed by one of this evening's commits, but I'm not sure which one.

Can you guys confirm that it's not doing it for you either after building the latest (or get tonight's buildbot build)?

This crash seems to have been fixed by one of this evening's commits, but I'm not sure which one. Can you guys confirm that it's not doing it for you either after building the latest (or get tonight's buildbot build)?
Member

Added subscriber: @Jack-Pierrot

Added subscriber: @Jack-Pierrot
Member

Added subscriber: @AugustoCezar

Added subscriber: @AugustoCezar
Member

It's still crashing. If it doesn't crash at first try switching to a few tabs and then sculpt

It's still crashing. If it doesn't crash at first try switching to a few tabs and then sculpt
Author

It has always been at least a little non-deterministic like it's an uninitialized (and thus random) variable kind of thing.

Since commits from last night and still this morning I just can't get it to crash anymore here, but that may just be that the changes perturbed things just enough in my build environment that it's unable to happen or at least much less frequent.

The "if it doesn't crash at first then switch around tabs until it does" was the behavior here before as well.

It has always been at least a little non-deterministic like it's an uninitialized (and thus random) variable kind of thing. Since commits from last night and still this morning I just can't get it to crash anymore here, but that may just be that the changes perturbed things just enough in my build environment that it's unable to happen or at least much less frequent. The "if it doesn't crash at first then switch around tabs until it does" was the behavior here before as well.

Added subscriber: @brhumphe

Added subscriber: @brhumphe

Also confirmed on the latest build for Mac. UV Editing -> Sculpting also crashes.

Also confirmed on the latest build for Mac. UV Editing -> Sculpting also crashes.
Member

I think this is supposed to be fixed on 1d4ad68198 while the latest build is only 26b1aa9943 so it might indeed be fixed already but have to wait for next autobuild to confirm

I think this is supposed to be fixed on 1d4ad6819857 while the latest build is only 26b1aa99436 so it might indeed be fixed already but have to wait for next autobuild to confirm

Added subscriber: @FrancescoArena

Added subscriber: @FrancescoArena

Just did a fresh build, and the issue does seem to be fixed now.

Just did a fresh build, and the issue does seem to be fixed now.
Member

Added subscriber: @lichtwerk

Added subscriber: @lichtwerk
Member

Changed status from 'Open' to: 'Resolved'

Changed status from 'Open' to: 'Resolved'
Philipp Oeser self-assigned this 2018-11-28 14:08:56 +01:00
Member

@brhumphe : thanx for reporting back, closing as Resolved then.

everyone else: feel free to reopen if issues persit with fresh builds

@brhumphe : thanx for reporting back, closing as Resolved then. everyone else: feel free to reopen if issues persit with fresh builds
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Reference: blender/blender#58066
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