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Node inputs and output "hit boxes" are smaller when different select options are used.
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Description

System Information:
CPU: Ryzen 5 2600
GPU: RX 570 4GB
OS: Windows 10 Home

Blender Version:
Broken: Blender 2.8 Beta 26d5a3625ed

Short description of error:
In the node editor (I've only tested the shader editor), the "hit box" of the input and ouput of nodes are harder to select while the "Select Box" or "Select Lasso" tools are active in comparison to the "Select" tool. Notable, the edges of the input output sockets.

Details

Type
Bug